Chapter 9: Learning and Decision Making Flashcards

(34 cards)

1
Q

decision making: programmed decisions

A

are things we’ve encountered in the past (often)

intuitions

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2
Q

decision making: non-programmed decisions

A

new decisions that we’ve never encountered

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3
Q

decision-making problems (5)

A

information problems

faulty perceptions

faulty attributions

escalation of commitment

advice discounting

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4
Q

decision-making problems: information

A

bounded rationality (don’t have all information)

satisficing: good enough
maximizing: evaluating options

searching for too little information (satisficer)

information overload: looking for too much info (maximizer)

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5
Q

confirmation bias

A

search for information that confirms decision

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6
Q

decision-making problems: faulty perceptions

A

perception is essentially trying to make sense of our environment

primacy is relying heavily in first impressions

recency is relying on last impressions

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7
Q

projection bias

A

projecting personal thoughts on others

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8
Q

stereotyping

A

assumptions about a perosn

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9
Q

contrast effect

A

compare between interviewers

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10
Q

decision-making problems: faulty attributions

A

how motives are assigned to explain peoples behaviour

two classes:

dispositional: blame the person
situational: something in the situation explains why something is happening the way it is

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11
Q

fundamental attribution error

A

tendency to over rely on dispositional attribution for others

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12
Q

self-serving bias

A

calc prof “being harder than other profs” or “OMG i aced that exam because I’m the greatest”

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13
Q

cues used to make attributions: consistency

A

does the person engage in the behaviour consistently in this situation?

are they late in the morning, certain days, etc.?

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14
Q

cues used to make attributions: consensus

A

do most people engage in that same behaviour or is it unique to that person?

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15
Q

positive reinforcement

A

adding something good after a behaviour

giving a dog a treat for sitting

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16
Q

negative reinforcement

A

taking something bad after a behaviour

best employee doesn’t have to clean store

17
Q

positive punishment

A

adding something bad after a behaviour

you have to do dishes after bitching about what’s for dinner

18
Q

negative punishment

A

taking something good after a behaviour

taking iPad away after talking back to parents

19
Q

extinction

A

removing good outcome that used to follow undesirable behaviour

ignoring the class clown so they stop being a fool

20
Q

schedules of reinforcement

A

continuous: reward given after every desired behaviour, works well but hard to maintain, ie praise

fixed interval: reward given on fixed time periods, works average, ie pay cheque

variable interval: reward given on variable time periods, works moderately well, ie supervisor walk-by

fixed ratio: reward given on fixed number of desired behaviours, works well, ie price-rate pay

variable ratio: reward given on variable number of desired behaviours, works very well, ie commission pay

21
Q

goal orientation: learning

A

a predisposition or attitude according to which building competence is deemed more important by an employee than demonstrating competence

22
Q

goal orientation: performance - prove orientation

A

a predisposition or attitude by which employees focus on demonstrating their competence so that others think favourably of them

23
Q

bounded rationality

A

dont have all of the information

satisficing: good enough
maximizing: information overload

24
Q

faulty perceptions

A

trying to make sense of the environment

primacy is relying on first impressions

recency is relying on last impressions

25
faulty attributions
how motives are assigned to explain peoples behaviour dispositional: blame the person situational: blame the situation
26
fundamental attribution error
tendency to over rely on dispositional attribution for others example: late person MUST be lazy
27
cues used to make attributions
consistency: does the person engage in the behaviour consistently in this situation? consensus: does everyone engage in the behaviour distinctiveness: does the person engage in the behaviour in many situations or is it distinct to one situation
28
what attributions do you make? Smith always takes long work breaks, his peers do not, and he took long breaks in his old job
consistency: does it all the time consensus: his peers do not distinctiveness: did it at his last job
29
escalation of commitment
a common decision-making error, in which the decision maker continues to follow a failing course of action
30
advice taking
advice taking is ubiquitous to decision-making trust in advisor promotes advice utilization advisor is an expert advisor has good intentions advisor is explicitly solicited advice is framed as information
31
what is learning
a relatively permanent change in knowledge, skill, or behaviour that occurs due to practice or experience
32
what do employees learn (4)
practical skills: job specific skills, knowledge intrapersonal skills: problem solving, critical thinking interpersonal skills: learning how to work together better, civility training, team or group work cultural (to organization) skills: focused on all the things to the specific success to the company's values, goals, etc,
33
what do employees learn (2)
explicit knowledge: books tacit knowledge: gut feelings, can't be easily quantified
34
how do employees learn
operant learning: behaviour -> consequences consequences can be either good OR bad