Chp 5 - Concepts & Categories Flashcards

1
Q

Category

A

Mentally represented grouping of entities that share some kind of psychological similarity

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Concept

A

-Our collective knowledge about particular category; grouping of things on a more or less functional commonality
- e.g. living things
- difference between “concept” and “category”
The mental representations we form of categories are called concepts

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Why do we conceptualise/ categorise? (3)

A
  • allow for adaptive behaviour
    why?
  • savings in storage space?
  • allow for inferences and predictions about new entities we encounter
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

things we tend not to notice about our concepts/ categories

A

There are only a small subset of all possible concepts/categories
- concept of edible

There is a great deal of commonality about individuals’ concepts/ categories

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Semantic Memory

A
  • organised knowledge about the world
  • categories and concepts are basic components
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

The Classical View: The Feature Comparison Model (Smith et al., 1974)

A

Concepts are stored in memory according to a list of necessary features or characteristics
- e.g. features of cat
- Characteristic Features
- Defining Features

A two-stage decision process is necessary to make judgments about these concepts.

Pro: typicality effect

Based on classical view

-shows input process

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Characteristic Features (The Classical View: The Feature Comparison Model)

A

attributes that are descriptive of the item but not essential

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Defining Features (The Classical View: The Feature Comparison Model)

A

attributes that are necessary to the meaning of the item

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Typicality Effect

A

Decisions are faster when an item is a typical member of the category than when it is not
- is robin a bird? vs.
- “a penguin is a bird
- robin looks more typical than a penguin in a category of a bird

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

The Prototype View

A
  • Eleanor Rosch
  • Some members of a category are more representative than others
  • suggests that when people categorize objects, they do so based on how similar the object is to a prototypical (or ideal) example of that category

e.g. Prototype of a tree:
- pine tree is not prototypical in features
Prototypes can shift over time and can be based on culture

→ Prototypes tend to be listed as examples of categories (Mervis et al., 1976)
→ Typically show large priming effects

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Network Models: Parallel Distributed Processing, Connectionism

A
  • network organization of concepts with many interconnections
  • Cognitive processes are represented in a model with activation through networks linking simple, neutron-like units
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Levels of categorisation

A
  • Superordinate level: most general (e.g. vehicle)
  • Basic level: mid-point between the 2 levels (e.g. car)
  • Subordinate level: most specific level (e.g. Ferrari)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

The Classical View

A

Suggests we categorize items according to defining features that are both necessary and sufficient for category membership

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Limitations of the Classical View

A

→ Trouble accounting for the typicality effect (i.e., people respond faster to an item when it is a typical member of the category)

→ Does not account for relationships among categories or the fact that features tend to be correlated

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Limitations of The Prototype View

A

→ Prototypes do not necessarily show the most family resemblance
→ Prototypes differ in different contexts and seem unstable over time

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

The Exemplar View

A

Suggests we compare incoming information to an exemplar which is a composite of every item from that category we have previously encountered

Compare new item to the memory trace of the types of e.g. chairs

17
Q

Semantic Networks

A

Suggest that information is mentally represented in terms of networks in which related concepts are “close together”
* Spreading activation

18
Q

Prosopagnosia

A

neurological disorder characterized by the inability to recognize faces

19
Q

First-order relational information

A

Information about the parts of an object and how those parts relate to one another

For facial recognition:
- Analysis of person’s facial features and the relationships
- Where is the nose in relation to the eyes?

Limitations:
- Not enough to recognise a face, only know it is a face, but not who (eyes are above the nose)

20
Q

Second-order relational information/Thatcher Illusion

A
  • Involves comparing first-order analysis to facial features of a “typical” and ”average” face
  • Built up through experience and serves as an implicit standard
  • Regardless where the car is oriented, I still know where the wheels are
  • Inversion of face disrupts encoding of second-order relational information, harms facial recognition
21
Q

What are the views of categorisation mentioned? (3)

A

Classical (Feature Comparison)
Prototype
Exemplar