Day1 Flashcards

(39 cards)

1
Q

What is the first thing that a team should do to estimate user stories for a project?

A

Define story points measure

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2
Q

In Lean environment:

A

Management should guide the team as it seeks to improve itself and reduce errors in the system

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3
Q

In scrum, each sprint should produce:

A

An increment of potentially shippable product functionality

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4
Q

To alleviate some of the tension between team members, PM should:

A

Hold daily standup meetings

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5
Q

Continuous integration ensures that a product is

A

Technologically ready to deploy at any time

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6
Q

A tool allows the PO to focus on providing greatest value and ROI to the organization

A

Product Backlog

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7
Q

Purpose of daily standup meeting

A

Raise the visibility of each person’s work and to ensure the work is integrated

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8
Q

Layer of product planning structure defines details at the capability or feature level

A

Release

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9
Q

Most powerful capability of scrum:

A

Self organized and empowered

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10
Q

Customer responsibility in XP

A

Write stories and acceptance tests for each one

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11
Q

Following most likely to assist when a customer has difficulty prioritizing stories

A

Split stories into smaller

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12
Q

When manager interacts with team members, he should

A

Ask them to do things by phrasing the statement as request rather than demand

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13
Q

Product should be very fast, during demo PO is not satisfied

A

Reason is user story was not descriptive of the value

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14
Q

Example of visual aid used in lean agile software development

A

Business value delivered chart

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15
Q

SM noticed friction between two team members in daily scrum meeting. Next step is:

A

Schedule a meeting with them

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16
Q

According to fundamentals of Lean, errors result from:

A

Flaws in development and production systems

17
Q

One benefit of incremental delivery

A

Value is delivered more quickly, as software can be released after every iteration

18
Q

Extreme character personas used for

A

Help identify user stories that otherwise would be missed

19
Q

In XP, analysis, design, coding and testing are done

20
Q

User stories are temporary artifacts, they are considered relevant until the

A

Team completes them

21
Q

The technique in which planning is done at 3 distinct horizons( release, iteration and current day) is known as

A

Progressive elaboration

22
Q

A common reason that story may not be estimable is that the

A

Team lack domain knowledge

23
Q

High level representation of features or themes delivered in each release

A

Product roadmap

Agile five levels of planning:

  1. Product vision
  2. Product roadmap
  3. Release Plan
  4. Iteration Plan
  5. Daily commitment
24
Q

Key elements of user story

A

Conversation, written description and success criteria

Remember the three Cs (conversation, cards and confirmation)

25
Risk burndown chart
Illustrates risk profile and new and changing risks
26
In vision meeting, vision is defined and presented by the:
Customer
27
In the lean process, the focus is on:
Optimizing completed work across the process stream
28
Common communication bridge between team and PO
Product backlog
29
Primary outputs of release planning session
Risks, action items, dependencies and release backlog
30
At strategic level, most appropriate way for team to estimate a project is
Using abstract measurement to estimate product backlog items
31
Last responsible moment
Failing to make decision eliminates important alternative
32
Who is responsible for making sure that each user story is associated with at least one user role or persona
Customer
33
Risk exposure is the
Amount of money the risk will cost if it occurs
34
Most appropriate model for a geographically distributed project team is team distributed across:
Relatively few locations with each location team comprised of complete development group developing decoupled subsystems
35
The three processes used to begin an agile project
Visioning, product roadmap planning and product backlog definition
36
In agile, project values r most effectively implemented when they r determined by
Team
37
Scrum master
Provides leadership, guidance and coaching
38
Principle of agile and lean method of simplicity
Maximizing the amount of work not done
39
Who is responsible for definition of done?
Team