Decision Making Flashcards

(25 cards)

1
Q

Three types of decision-making:

A
  1. Cognitive: deliberate, rational, sequential
  2. Habitual: behavioural, unconscious, automatic
  3. Affect: emotional, instantaneous
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2
Q

Stages in Decision Making

A
  1. Problem recognition
  2. Information search
  3. Evaluation of alternatives
  4. Product choice
  5. Outcomes
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3
Q

Problem recognition

A

Occurs when consumer sees difference between current state and ideal state

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4
Q

Information search

A

The process of surveying the environment for appropriate data to make a decision

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5
Q

Internal vs external search

A

Internal: based on memory, what we know
External: internet, asking other people

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6
Q

Pre-purchase vs ongoing search

A

Pre-purchase: search for information because you need to buy something
Ongoing: you don’t need something, but you search for it over time

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7
Q

Evoked Set

A

acceptable alternatives that come to mind

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8
Q

Consideration Set

A

Alternatives the consumer seriously considers in making a purchase

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9
Q

Compensatory Rule

A

Gives a product a chance to make up for its shortcomings on one dimension by excelling on another

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10
Q

Simple additive rule

A

Leads to the option with the largest positive attributes

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11
Q

Weighted additive rule

A

Allows consumer to take in to account the relative importance bu weighting

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12
Q

Non-compensatory Decision rules

A

Used when we feel a product with a low standing on one attribute can’t compensate for this flaw even if it performs better on another attribute

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13
Q

Lexicographic rule

A

A consumer selects the brand that is best on the most important attribute. When two or more brands are equally good on that attribute, they compare them on the second most important attribute etc etc until the tie is broken.

Seeks maximum performance at each stage

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14
Q

Elimination-by-aspects rule

A

A consumer evaluates brands on the most important attribute, but imposes cutoffs - eliminating alternatives that do no meet a minimum cut-off level on each attribute

Seeks satisfactory performance at each stage

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15
Q

Conjunctive rule

A

A consumer establishes cut-offs for each attribute. They choose a brand if it meets all the cut-offs

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16
Q

Heuristics

A

Mental rules-of–thumb to make a quick decision

17
Q

Covariation

A

When we only have incomplete product information, we often base our judgements on our beliefs about covariation (our associations among events that may or may not actually influence one another)

18
Q

Sunk-cost

A

A cost that has already been paid for and cannot be recovered in any way

19
Q

Sunk-cost fallacy

A

We are reluctant to waste something we have paid for

20
Q

Prospect Theory (Kahneman and Tversky)

A

How people make decisions under uncertainty and how they evaluate potential losses and gains
- Stems from loss aversion

20
Q

Loss aversion

A

We emphasise losses more than gains. We tend to prefer avoiding losses to acquiring equivalent gains

21
Q

Framing effect

A

People’s decisions can be influenced by how information is presented, affecting their reactions despite the underlying facts being the same

22
Q

Nudge

A

A deliberate change in the way choices are presented by an organisation with the intention of influencing behaviour in a predictable way, without restricting options or significantly changing economic incentives

23
Q

Default bias

A

We are more likely to comply with a requirement than make the effort not to comply

24
Endowment effect
The tendency of individuals to value an object or item they already possess more than an identical object they do not own