English exam review- Literary Devices Flashcards

Memorize (37 cards)

1
Q

Alliteration

A

2 or more words close together that start with the same consonant sound

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2
Q

Allusion

A

A brief reference to something popular to increase understanding/make a connection

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3
Q

Antagonist

A

Someone that goes against the main characters goals

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4
Q

Protagonist

A

The main character that drives the plot

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5
Q

Climax

A

The peak of the story, the most intense/exciting/important part in the story

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6
Q

Conflict

A

The struggle between opposing forces

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7
Q

Plot

A

Sequence of events in the story

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8
Q

Theme

A

Central Idea/Message of the story

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9
Q

Tone

A

Authors attitude towards a subject/audience

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10
Q

Symbol

A

Something that represents deeper meaning beyond a literal sense

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11
Q

Mood

A

Overall feeling of the atmosphere

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12
Q

Setting

A

The time/place of stories events

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13
Q

Denouement

A

When the conflict is resolved, when loose ends meet, the finale

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14
Q

Foreshadowing

A

Hints about future events

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15
Q

Metaphor

A

A direct comparison between two things

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16
Q

Onomatopoeia

A

Words that represent/imitate sound

17
Q

Personification

A

Giving objects/animals/ideas human qualities

18
Q

Simile

A

Comparing two things using “like” or “as”

19
Q

Hyperbole

A

Exaggerated claims/statements

20
Q

Imagery

A

Vivid descriptions that immerse the reader and creates an image in their head

21
Q

Irony

A

When the opposite of what you’d expect happens

22
Q

Situational Irony

A

When what happens is opposite of expectations

23
Q

Verbal Irony

A

When you say one thing but mean the opposite- sarcasm

24
Q

Dramatic Irony

A

When the audience knows what the character doesn’t

25
Cosmic Irony
The Irony of Fate, when fate is controlled by others
26
First Person
Tells the story using "I" or "We"- narrator/characters perspective
27
Third person Limited
Narrator is not the character, only knows the thoughts and feelings of the character
28
Third person omniscient
Narrator is all knowing, knows the thoughts and feelings of all characters
29
Plot map 1. (Exposition)
Where the story begins- Protagonist and Setting is introduced
30
Plot map 2. (Spark)
May start conflict, Something happens
31
Plot map 3. (Rising Action)
The protagonist starts their journey, tries to solve problem
32
Plot map 4. (Climax)
The moment the story has been building up to, Highest point of action, turning point in the story
33
Plot map 5. (Falling Action)
When resolution begins, may learn details that weren't explained before
34
Plot map 6. (Denouement)
End of story, new normal for characters
35
Hero's Journey
1. Departure- World of Common Day 2. Call to adventure 3. Refusal of Call 4. Meeting Mentor 5. Crossing First Threshold 6. Tests, Allies, Enemies 7. Approaching the Inmost Cave 8. Supreme Ordeal 9. Seizing the Prize/ Reward 10. The Road Back 11. Threshold Crossing Resurrection 12. Return with Elixir/Freedom of Life
36
Poetic Justice
A theme where a character gets what they deserve in a fitting/ironic way
37
Idiom
An expression that has a different meaning than what is said/ literal meaning