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Flashcards in Furniture Design and Construction Deck (582)
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1

The prime purpose of design/ true designer

Fulfillment of human satisfaction

2

What are the goals in design?

1. Improvement of function
2. Improvement of production methods
3. Improvement of distribution system
4. Design innovation

3

A goal in design where a designer aspires for more user comfort simultaneous with efficient function, simplicity of operation and a good physical appearance in the final design

Improvement of function

4

A goal in design where the designer promotes an efficient combination of man and machine to reduce the production cost

Improvement of production methods

5

A goal in design where the designer must strive to increase the sales through packing, packaging, and distribution

Improvement of distribution system

6

A goal in design where the designer foresees how the product should work, function, and look in the future

Design innovation

7

To make something out of nothing; process of coming up with new ideas

Creativity

8

The two basic Creative Problem Solving Techinques

1. Intuitive Technique
2. Logical or Systematic Technique

9

An intuitive technique that aims at setting off the creative forces by directly approaching the subconscious creative part of the human mind; always done in a group to get different ideas from different mind sets; no limit to the imagination and suspends reason and logical thinking

Brainstorming

10

An intuitive technique developed from experience with brainstorming session; its aim is to increase output from brainstorming; a written form of brainstorming

Brainwriting

11

A direct way of having twenty six or more ideas that pertain to a problem; solutions that start with the letters of the alphabet

Alphabetical Listing

12

An intuitive technique where different, seemingly unrelated elements are combined to form a solution; the mind is being stimulated deliberately

Synectics

13

Generates new ideas by solving the problem in a riddle-like technique; it literally means riddle

Delphi Method

14

A technique involving thinking of how to make the problem worse; this process increases awareness enough to give yourself some perspective on the problem

Inversion

15

A technique that involves associating the problem or solution with something familiar rather than what you read in a dictionary or the like

Description by Association

16

A problem solving technique based on the principle of splitting up the problem into sub problems and solving them one by one using different techniques

Logical or Systematic Technique

17

Redefining a problem first to a more basic problem and then splitting it up into its elements or sub problems which can vary independently from one another

Morphology

18

A technique that systematically examines and analyzes objects of nature for possible adaptation as solution to some technical problems

Bionics

19

Thinking about what function an object will perform instead of thinking about its form or how it would look like

Functional Visualization

20

A comprehensive problem is split up into more and more minute sub-problems until the whole problem has become a network of interrelated problems; will generally have a higher level of success

Problem Area Analysis and Function Analysis

21

The Basic Criteria for a Good Design

1. Physical and Physiological Factors
2. Historical and Cultural Factors
3. Aesthetic Consideration

22

A basic criteria for good design where the utilitarian requirements and bodily comfort are provided; a good design must minimize or totally eliminate physical constraints that tend to result in any physical or physiological constraints; anthropometrics

The Physical and Physiological Factors

23

A basic criteria for good design where designing for the present needs familiarization of the past culture and the present trend

The Historical and Cultural Factor

24

A basic criteria for good design where designs are made visually pleasing; useful not only in solving technical problems but also in formulating original and pleasing visual appearance of the final design

Aesthetic Consideration

25

Aesthetic Consideration Techniques

1. Structural Form Development
2. Morphological Form Development
3. Geometric Form Development
4. Form Development based on Nature
5. From Development based on Various Sources

26

This makes use of the basic outline of the furniture we grid; connecting the 5 structural points in developing the design

Structural Form Development

27

Makes use of previous designs as basis for improvements; small changers are applied to arrive at a more interesting term; morphing parts of the original to form a better one

Morphological Form Development

28

The size, shape, color, proportion, mass, number of arrangements can spark new ideas

Geometric Form Development

29

When nature provides inspiration for fresh exciting ideas; nature offers immense possibilities of new ideas in design

Form Development based on Nature

30

When design ideas are based on other sources besides nature

Form Development based on Various Sources