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Flashcards in Furniture Design and Construction Deck (582)
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The prime purpose of design/ true designer

Fulfillment of human satisfaction


What are the goals in design?

1. Improvement of function
2. Improvement of production methods
3. Improvement of distribution system
4. Design innovation


A goal in design where a designer aspires for more user comfort simultaneous with efficient function, simplicity of operation and a good physical appearance in the final design

Improvement of function


A goal in design where the designer promotes an efficient combination of man and machine to reduce the production cost

Improvement of production methods


A goal in design where the designer must strive to increase the sales through packing, packaging, and distribution

Improvement of distribution system


A goal in design where the designer foresees how the product should work, function, and look in the future

Design innovation


To make something out of nothing; process of coming up with new ideas



The two basic Creative Problem Solving Techinques

1. Intuitive Technique
2. Logical or Systematic Technique


An intuitive technique that aims at setting off the creative forces by directly approaching the subconscious creative part of the human mind; always done in a group to get different ideas from different mind sets; no limit to the imagination and suspends reason and logical thinking



An intuitive technique developed from experience with brainstorming session; its aim is to increase output from brainstorming; a written form of brainstorming



A direct way of having twenty six or more ideas that pertain to a problem; solutions that start with the letters of the alphabet

Alphabetical Listing


An intuitive technique where different, seemingly unrelated elements are combined to form a solution; the mind is being stimulated deliberately



Generates new ideas by solving the problem in a riddle-like technique; it literally means riddle

Delphi Method


A technique involving thinking of how to make the problem worse; this process increases awareness enough to give yourself some perspective on the problem



A technique that involves associating the problem or solution with something familiar rather than what you read in a dictionary or the like

Description by Association


A problem solving technique based on the principle of splitting up the problem into sub problems and solving them one by one using different techniques

Logical or Systematic Technique


Redefining a problem first to a more basic problem and then splitting it up into its elements or sub problems which can vary independently from one another



A technique that systematically examines and analyzes objects of nature for possible adaptation as solution to some technical problems



Thinking about what function an object will perform instead of thinking about its form or how it would look like

Functional Visualization


A comprehensive problem is split up into more and more minute sub-problems until the whole problem has become a network of interrelated problems; will generally have a higher level of success

Problem Area Analysis and Function Analysis


The Basic Criteria for a Good Design

1. Physical and Physiological Factors
2. Historical and Cultural Factors
3. Aesthetic Consideration


A basic criteria for good design where the utilitarian requirements and bodily comfort are provided; a good design must minimize or totally eliminate physical constraints that tend to result in any physical or physiological constraints; anthropometrics

The Physical and Physiological Factors


A basic criteria for good design where designing for the present needs familiarization of the past culture and the present trend

The Historical and Cultural Factor


A basic criteria for good design where designs are made visually pleasing; useful not only in solving technical problems but also in formulating original and pleasing visual appearance of the final design

Aesthetic Consideration


Aesthetic Consideration Techniques

1. Structural Form Development
2. Morphological Form Development
3. Geometric Form Development
4. Form Development based on Nature
5. From Development based on Various Sources


This makes use of the basic outline of the furniture we grid; connecting the 5 structural points in developing the design

Structural Form Development


Makes use of previous designs as basis for improvements; small changers are applied to arrive at a more interesting term; morphing parts of the original to form a better one

Morphological Form Development


The size, shape, color, proportion, mass, number of arrangements can spark new ideas

Geometric Form Development


When nature provides inspiration for fresh exciting ideas; nature offers immense possibilities of new ideas in design

Form Development based on Nature


When design ideas are based on other sources besides nature

Form Development based on Various Sources