ICT PART 3 Flashcards
a platform is the basic hardware (computer) and software (Operating system) on which software applications can be run.
social system
Content will be served from the server’s file-system.
web 1.0
Static pages.
web 1.0
Frames & Tables used for positioning & aligning various elements on the page.
web 1.0
User Generated Content
web 2.0
Dynamic pages.
web 2.0
nteractive and Collaborative.
web 2.0
Artificial Intelligence
web 3.0
3D Graphics
web 3.0
improves web technologies to create, connect and share content through the search.
Semantic Web
efers to the trend or phenomenon where two or more independent technologies integrate and form a new outcome.
TECHNOLOGICAL CONVERGENCE
is any uneven distribution in the access to, use of, or impact of information and communications technologies (ICT) between any number of distinct groups, which can be defined based on social, geographical, or geopolitical criteria, or otherwise
digital divide
An initiative aimed at bringing the digital divide and aiding economic development by ensuring equitable access to up-to-date communications technologies.
ICT4D (ICT FOR DEVELOPMENT
What are the elements of multimedia
text
sound
image
video
interactivity animation
uses of multimedia
education
business
entertaimentv
public information
Educators, for example, have been combining some of the exciting elements of video game applications with select features of educational material. This concept of “edutainment” was created by merging the concept of education with entertainment. The goal of using the multimedia entertainment approach is to entertain the user while being unaware that he or she is actually learning in the process.
EDUTAINMENT
Multimedia also offer critical services in the business world. The quality of business communication is enhanced by multimedia. Product promotion customer information, communication to employee can be done with multimedia. Multimedia multiplies the degree of effectiveness in promoting a product or service at the same time adds a hint of entertainment.
business communication
Software is used for multimedia projects like game development, animation, and information processing. Gaming concepts are applied in education and training while online games are also being developed and updated in real time.
Real-time Content Production
Multimedia applications are also being incorporated in this emerging technology. Like the Google Glass and Apple watch, 3-D Printing technologies used by engineers for prototyping and even in the fashion industry is now emerging.
Wearable Technology and 3-D Printing
refers to the means of interactions among people in which they create, share, and/or exchange information and ideas in virtual communities and networks.
social media
are computer-mediated technologies that allow knowledge, ideas, career interests and other forms of expression to be generated and shared through virtual communities and networks. Currently accessible array of stand-alone and built-in social media tools poses distinguishing challenges.
social media
is the practice of gathering data from the blogs and social media websites and analyzing that data to make business decision.
Social media analytics
t takes advantage of social networking to help a company increase brand exposure and broaden customer reach. The purpose is generally to build content that is sufficiently compelling for the user to share it with their other social networks as well.
social media marketing
is the use of social media platforms and websites to promote a product or service.
social media marketing