Intro + UX01 Flashcards

Introduction module and UX01 study deck

1
Q

First Golden thread point is that UX is a BLANK discipline?

A

Problem solving discipline

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2
Q

What is a set of ideas and concepts that link the course together, providing a strong underlying narrative called?

A

The Golden Thread

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3
Q

4th Golden Thread rule is that this type of research is more insightful than the other.

A

Qualitative research

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4
Q

The time the customer spends using our software should be short and to the point and they should spend as little time trying to get the job done. This is the 5th principle of the Golden Thread which is what?

A

Flow

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5
Q

How many points make up the Golden Thread?

A

6

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6
Q

1st rule of the Golden Thread is that UX is a BLANK discipline?

A

Problem Solving

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7
Q

3rd rule of the Golden Thread is that UX is a BLANK discipline?

A

Research based discipline

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8
Q

2nd Rule of the Golden Thread is that UX is a BLANK?

A

Process

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9
Q

6th Golden Thread rule is that UX is a tool for minimizing what?

A

Risk

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10
Q

What is UX?

A

A Problem solving discipline aimed at understanding how users feel when using the product and building software to solve their problems.

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11
Q

Great design needs which 3 types of design?

A

Aesthetic, Functional and Experience Design

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12
Q

Keeping in mind whats best for the product, the user and the business is what’s called…

A

Product Integrity

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13
Q

BLANK is what separates a great product from an average one – it focuses not just on ease of use but the idea that a user wants to use a product in preference to another.

A

Product Desirability

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14
Q

What is trying to convince your organization that the $ spent on UX project will ultimately increase revenue or reduce costs?

A

Building a business case

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15
Q

The cost of the project should be at, above or below the cost of benefts?

A

Always below

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16
Q

What is the design process?

A

Research->Design->Build->Test

17
Q

Which design process takes 12 months but there are risks involved such as losing money along the way or a competitor releases a feasible design making your work obsolete?

A

Waterfall Design Process

18
Q

Which design process releases software every 2-3 months within 12 months and divides the functionality into small parts that can be delivered independently and start working on them which helps to make faster design and get quick feedback on your work?

A

Agile Design Process

19
Q

True or False: Just because you can add a feature doesn’t mean you should

A

TRUE

20
Q

What adds complexity and costs to a project?

A

Features

21
Q

When speaking to BLANK it is important to explain that you understand the problem, know how to design the solution and the cost to build will all help to reduce risk.

A

Stakeholders

22
Q

What type of design is quick and easy way to test high level functionality rather than the visual appearance of the product?

A

Low Fidelity Prototype

23
Q

What is the first rule for prioritizing?

A

Things MOST people do, most often

24
Q

What is the second rule for prioritizing?

A

Things that SOME people do, somewhat often

25
Q

What is the third rule for prioritizing?

A

Things that FEW people do, infrequently

26
Q

What 3 things that you need to know when trying to find a design target?

A

Context, Goals, and Behaviors

27
Q

The social and physical environment where it’s used is what?

A

CONTEXT

28
Q

The aim for using the product also known as the

A

GOALS

29
Q

The things people will actually be doing when using the product is also known as the..

A

BEHAVIORS

30
Q

Focuses on a small percentage of users = less work involved + more specific product. Product designed for a specific audience but with mass market appeal. This is known as what?

A

The Paradox of Specificity

31
Q

How I think something works versus how it actually works is an example of what?

A

Mental Model