LESSONS 6-10 Flashcards

(75 cards)

1
Q

A form of social influence that involves following the orders of an authority figure.

A

OBEDIENCE

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2
Q

Involves actions that people would not do unless instructed by people of influence or authority.

A

OBEDIENCE

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3
Q

People follow commands because they are scared of the consequences.

A

OBEDIENCE

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4
Q

Following orders from an authority figure.
Fear of consequences.
Example: Students following the teacher’s rules.

A

OBEDIENCE

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5
Q

Agreeing to do something for anyone.
Hope for reward or fear of punishment.
Example: Customer agreeing to buy a product from a salesperson for a discount.

A

COMPLIANCE

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6
Q

Milgram (1961) wanted to investigate whether Germans were particularly obedient to authority figures, as this was a common explanation for the Nazi killings in WWII.

A

MILGRAM SHOCK EXPERIMENT

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7
Q

Milgram wanted to know how far people would go to follow instructions even if it meant hurting someone else.

A

MILGRAM SHOCK EXPERIMENT

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8
Q

the process of changing beliefs, attitudes, or behaviors through a message.
It can be used to:
- Promote health or sell addiction.
- Advance peace or spread hate.
- Enlighten or deceive.

A

PERSUASION

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9
Q

Developed by Richard Petty and John Cacioppo (1986).
Explains how people process messages and make decisions.

A

Elaboration Likelihood Model of Persuasion

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10
Q

Two routes to persuasion:
_______-Thoughtful and deliberate processing.
_______-Quick and effortless judgments.

A

Reflective and Explicit
Automatic and Implicit

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11
Q

Focuses on the strengths of the arguments; If strong and compelling, persuasion is likely.

A

The central route

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12
Q

Logic driven and relies on presenting facts and data to convince an audience.

A

The central route

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13
Q

Works best when the audience is analytical and willing to engage in evaluating the message.

A

The central route

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14
Q

The audience’s ability to comprehend the message presented to them causes a long-lasting change in thinking or behavior.

A

The central route

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15
Q

Central route of persuasion
Four Features:
__________:Sharing data and facts; Highlighting statistics
__________:Clear, one-sided argument
__________:Critically think the message
__________: Leads to decision-making; changes their thoughts, feelings, or behavior

A

Strong, convincing message
Persuasive communication
An attentive audience
Ability to process

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16
Q

Occurs when individuals are unmotivated or unable to think carefully.

A

THE PERIPHERAL ROUTE

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17
Q

Common during distraction, low involvement, or busyness.

A

THE PERIPHERAL ROUTE

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17
Q

Focuses on automatic acceptance triggered by external cues rather than critical thinking.

A

THE PERIPHERAL ROUTE

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18
Q

Emphasizes easily understood, familiar statements over complex or novel phrasing.

A

THE PERIPHERAL ROUTE

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19
Q

Occurs when a person is influenced by cues in a message rather than the message itself.

A

ROUTE TO PERSUASION

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20
Q

When people think deeply about a message, any attitude change is more likely to last, resist counterarguments, and influence behavior (Petty et al., 1995, 2009; Verplanken, 1991).

A

Central Route Effects

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21
Q

Heuristics, such as trusting experts or relying on simple cues (e.g., liking someone, the appearance of authority), guide decisions without careful thought (Chaiken & Maheswaran, 1994).

A

Peripheral Route Effects

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22
Q

Recent trends show that emotion-based appeals (e.g.,happiness, excitement) are more effective than rational appeals in ads, with happiness-linked facial expressions predicting sales (Wood, 2012).

A

Emotion Over Reason

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23
Q

Refers to the process of influencing others to : change their beliefs, behaviors, or thoughts.

A

Persuasion

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24
Uses facts and data to convince the audience, while the peripheral route of persuasion focuses more on external cues such as beauty, fame, and positive emotions to influence an audience.
The central route of persuasion
25
Which involves critical thinking and evaluation of arguments, leads to more lasting change in attitude, while the peripheral route of persuasion involves quick heuristics, accepting the message without much thought, which leads to temporary change in attitude.
The central route of persuasion
26
Elements of Persuasion 1. 2. 3.
The Communicator Message Content Channel of Communication
27
- Credibility - Attractiveness & Liking - Sleeper Effect
The Communicator
28
Choice of reason or emotion in persuasion depends on the audience
Message Content
29
- Increase compliance - Enhance memory
Effects of Good Feelings
29
The 1st piece of information we hear is the most influential
Primacy Effect
30
- Increase attention - Promote behavior change
Effects of Arousing Fear
31
The last piece of information we hear is the most influential
Recency Effect
32
Sermons
Channel of Communication
33
strengthens attitudes (self-perception)
Active experience
34
serve to increase its fluency and believability
Passive reception
35
face to face conversation
Personal Influence
36
(The two-step flow) 1. Media to Opinion leaders (Trend setters and influencers) 2. Opinion leaders (Trend setters and influencers) to Followers
Media influence
37
Attitudes change as people grow older
Life cycle explanation
38
Attitudes do not change; older people largely hold onto the attitudes they adopted when they were young
Generational explanation (more supporting evidence)
39
- Forewarned is forearmed - Distraction disarms counterarguing - Analytical people …need cognition (use central route) - Uninvolved audiences use peripheral cues
Central Route
40
Life cycle explanation: Attitudes change as people grow older Generational explanation (more supporting evidence): Attitudes do not change; older people largely hold onto the attitudes they adopted when they were young
Audience
41
a new religious movement wherein the group is typically characterized by:
CULT
42
Distinctive ritual and beliefs related to its devotion to a god or a person
CULT
43
Isolation from the surrounding "evil" culture with Charismatic Leader
CULT
44
They reinforce that Attitudes Follow Behavior (Behavior -> Attitude): - Voluntarily (perceived free choice) - Publically - Repeatedly
CULT
45
Initiates become active members of the group
Compliance Breeds Acceptance
46
Assumes agreeing to a small request increases the likelihood of agreeing to a second, larger request. So, initially, you make a small request, and once the person agrees to this, they find it more difficult to refuse a bigger one.
FOOT-IN-THE-DOOR PHENOMENON
47
uses a set of unquestionable beliefs or principles, regarded as universally true, to strongly influence others.
Dogmatic Authority
48
came from the influence exerted by individuals who are recognized for their specialized knowledge or skills in a particular field, and whose opinions are considered credible and reliable.
Expert Authority
49
One must make a public commitment to their stand/position.
STRENGTHENING PERSONAL COMMITMENT
50
Mildly attack their position (C. Kiesler, 1971)
CHALLENGING BELIEFS
51
- Attitude Inoculation (W. McGuire, 1964) - Poison Parasite (R. Cialdani et al., 2003)
DEVELOPING COUNTER ARGUMENTS
52
has proven to be highly effective in real-world situations, particularly in preparing individuals—especially children and adolescents—to resist unwanted persuasion.
THE INOCULATION THEORY
53
One of the most successful applications of inoculation theory has been in preventing smoking among adolescents. A study led by Alfred McAlister (1980) demonstrated how inoculation could help students resist peer pressure to smoke.
Inoculating Children: AGAINST PEER PRESSURE TO SMOKE
54
Advertising, especially when targeted at children, is a controversial topic with two distinct sides.
AGAINST THE INFLUENCE OF ADVERTISING
55
HOW CAN PERSUASION BE RESISTED?
- Prepare others to counter persuasive appeals - An ineffective appeal can be worse than none - A way to strengthen existing attitudes is to weakly challenge them
56
A collection of two or more people who interact with each other, share similar characteristics, and have a sense of unity. It is easy to see from this definition that we all belong to many types of social groups.
Social Group
57
refers to those personal relations that are direct, face-to-face, relatively permanent, and intimate, such as the relations in family, a group of close friends, and the like.
Primary Groups
58
members feel less emotionally attached to each other than do primary group members and do not identify as much with their group nor feel as loyal to it
Secondary Groups
59
A collection of individuals who have at least one attribute in common but otherwise do not necessarily interact.
SOCIAL CATHEGORY
60
A collection of people who are in the same place at the same time but who otherwise do not necessarily interact, except in the most superficial of ways, or have anything else in common
SOCIAL AGGREGATES
61
can include those we aspire to join. For example, high school students often imitate the "cool" clique's style, hoping for acceptance or simply admiring their fashion.
REFERENCE GROUPS
62
Primary and secondary groups influence our behavior and attitudes by serving as reference points. For instance, a child's aspirations, like wanting to become a superhero, are shaped by their family and social interactions.
REFERENCE GROUPS
63
Functions of Social Groups __________:emotional and social support.
Support & Belonging
64
Functions of Social Groups __________:learning norms and behaviors.
Socialization
65
Functions of Social Groups __________:regulating behavior through group norms.
Social Control
66
Functions of Social Groups __________:collaborating to accomplish tasks.
Goal Achievement
67
Functions of Social Groups __________:unspoken rules and expected behaviors.
Group Norms & Roles
67
Functions of Social Groups __________:develop a sense of self through Group Dynamics
Identity Formation
68
Functions of Social Groups __________:connection and commitment of the member.
Cohesion
68
Functions of Social Groups __________:aligning behavior with group expectations.
Conformity
69
__________:authoritarian, Democratic, and Laissez-Faire.
Leadership Styles
70
refers to one's sense of self as derived from group memberships and social categories cohesion and performance.
Social Identity
71
_________:social media, online forums, and gaming groups.
Virtual Communities