Logic Games Flashcards

1
Q

SEAL

A

Situation, Entities, Actions, Limitations

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2
Q

Situation

A

What is the real world scenario being described?

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3
Q

Entities

A

Who or what are the “moving parts”

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4
Q

Action

A

What is the action? Distribution, Matching, Sequencing, Selection (your task)

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5
Q

Limitations

A

Does the game state parameters that restrict how I’ll set up and sketch the game?

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6
Q

Don’t make __ in logic games.

A

assumptions. Any restrictions must be stated.

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7
Q

Kaplan Method (LG)

A

Overview
Sketch (what type will this be - grid, chart, slots, other)
Rules (write out rules before start making deductions!)
Deductions (BLEND)
Questions

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8
Q

Think of BLEND as ___

A

a way to be sure no available deduction is looked over

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9
Q

BLEND

A

Blocks
Limited Options (only two solutions possible?)
Established Entities
Numbers Restrictions (est. group # for ex.)
Duplications (allowing rules to be combined)

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10
Q

Number Restrictions

A

Rules or limitations that provide guidance about the number of entities assigned to a group or space

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11
Q

Duplications

A

Entities that appear in two or more rules and allow the rules to be combined

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12
Q

Characterize the one right answer and __

A

Four wrong answers so you know what you’re looking for

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13
Q

Make sure your sketch is (3)

A

Easy to read
Quick to replicate
Able to accommodate some ambiguity

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14
Q

Selection game making a __ group from a ___group

A

Selecting a smaller group from a larger group

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15
Q

1 Entity Games

A

Selection and Sequencing

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16
Q

Matching game, Entities ___

A

Can be used more than once

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17
Q

Distribution game, Entities ___

A

Can only be used once

18
Q

Distribution game gives you a larger group and asks you to ___

A

sort them into two or more smaller groups.

19
Q

Sequencing Rules (3)

A

The order in which two or more entities are placed
The number of spaces between two or more entities
The slot(s) in which a given entity can or cannot be placed

20
Q

Keep in mind the positive and ___ connotations of a rule

21
Q

In acceptability question, if narrow down answers using rules and still left with multiple choices _____

A

Check limitations in opening paragraph!

22
Q

What does the rule ___?

23
Q

What does the rule leave ___?

A

Undetermined

24
Q

If rule stated in negative terms, what can you learn from the ____?

A

Positive implications

25
How can you best draw the rule to account for ___and___?
what it does AND does not say?
26
Number restrictions are central in what (2) game types?
Matching and Distribution
27
Matching ___Repeat Entities
Can
28
Distribution ___Repeat Entities
Cannot
29
Don't forget to think about what the formal logic means in the rule - Example:
Example: Every kind of material recycled in 2 is also recycled in 1. (Every being the sufficient term) 2 -> 1 ~1 -> ~2
30
Binary groups
Only two groups. So if entity known to not be in one, then it must be in the other (if we know all entities used)
31
Focus on knowing the entities and attributes that ___, ___, and ___ be assigned together
that can, must and cannot be assigned together. Helps you determine the acceptable arrangements.
32
In a bi-conditional formal logic rule, there is no CBT example:
Example: The second lecture is delivered by E if and only if the third lecture is delivered by H. if E2 -> H3 if ~H3 -> ~H2 if H3 -> E2 if ~E2 -> ~H3 i.e. you either have both E2 and H3 or you have neither of them.
33
Be sure to Star * ____
Floaters - unrestricted entities
34
When the game gives you exactly two options for the number of entities per group____
Draw out both possibilities in a dual limited options sketch and fill in the subsequent deductions for both.
35
Really think through the "____" of BLEND as you work.
"checklist"
36
Completely Determined Question right answer must impose restrictions _____
Sufficient to lock down all of the entities including the floater.
37
Ask yourself where does a ___ fit?
block and especially a big block
38
MBT / CBT Questions, think about ___
What you're looking for. The 1 Right and 4 Wrong
39
For hard MBT/CBT questions, do acceptability and new-if first so that you can ____
use the sketches done on those questions to help eliminate answers
40
Be cautious and precise when ___
writing out rules
41
My Steps for New If Questions
- write in "new if" rule. - figure out where a block can go - review other rules - write out entities that still need to be placed