Module 1 & 2 Flashcards

(56 cards)

1
Q

The act or process of imparting knowledge?

A

EDUCATION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

The application of scientific knowledge for practical purposes.

A

technology

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Comes from a Latin word which means a breeding, a bringing up, a rearring?

A

EDUCATIO

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Greek word which means craft or art?

A

TECHNOLOGY

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Demonstrate Awareness of POLICIES affecting ICT in Education?

A

Domain 1: UNDERTSANDING ICT IN POLICIES

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Demonstrate understanding of concept principles and theories of ICT systems as they apply to teaching; learning

A

Domain 2: CURRICULUM and ASSESSMENT

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Apply relevant technology tools for classroom activities

A

DOMAIN 3: PEDAGOGY

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Demonstrate competence in the technical operations of technology tools and systems as they apply to teaching and learning

A

DOMAIN 4: TECHNOLOGY TOOLS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

MAnage technology- assisted instruction in an inclusive classroom environment

A

DOMAIN 5: ORGANIZATION & ADMINISTRATION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Use technology tools to create new learning opportunities to support community learners

A

DOMAIN 4: TECHNOLOGY TOOLS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Use ICT knowledge to solve complex problems and support students collaborative activities**

A

DOMAIN 3: PEDAGOGY

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Evaluate digital and non digital learning resources in response to students diverse needs.

A

DOMAIN 2: CURRICULUM & ASSESSMENT

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Model collaborative knowledge construction in face to face and virtual environment

A

DOMAIN 3: PEDAGOGY

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Demonstrate profieciency in the use of technology tools to support teaching and learning

A

DOMAIN 4: TECHNOLOGY TOOLS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Utilize Technology tools in creating communities of practice.

A

DOMAIN 4: TECHNOLOGY TOOLS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Show positive attitude towards the use of technology tools.

A

TEACHER DISPOSITION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Contextualize ICT policies to the learning environment.

A

TECHNOLOGY TOOLS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Collaborative with peers colleagues and stakeholders to access information.

A

TEACHER PROFESSIONAL LEARNING

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Comply with ICT policies as they affect teaching-learning.

A

UNDERSTANDING ICT IN EDUCATION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Apply relevant technology tools for classroom activities.

A

PEDAGOGY

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

Students demonstrate creative thinking, construct knowledge, developed innovative products and process

A

CREATIVITY INNOVATION

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

Students become a digital citizen demonstrating ethical and legal behavior, exemplified by the practice if safe, legal and responsible use of information.

A

DIGITAL CITIZENSHIP

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Students apply digital tools to gather, evaluate and use information and plan strategies for inquiry.

A

RESEARCH AND INFORMATION FLUENCY

24
Q

Students use digital media and environments to communicate and work collaboratively

A

COMMUNICATION and COLLABORATION

25
Students use critical thinking skills to plan and conduct research, solve problems using appropriate digital tools.
CRITICAL THINKING, PROBLEM-SOLVING and DECISION MAKING
26
A **massive** network of networks, a networking infrastructure
INTERNET
27
A popular social networking site used by students and adults worldwide to present information on themselves and to the world.
FACEBOOK
28
A video blog where each entry is posted as video instead of the text.
VLOG
29
An online journal where posted information from both teachers and students are arranged.
BLOG
30
The **ability to find,** evaluate, utilize, share and create contents using information technologies and internet.
DIGITAL LITERACY
31
These are great communication tools for sending messages, photographs, videos, and other files.
E- MAIL
32
Program control instructions and accompanying documentation stored on disks or tapes when not being used in the computer.
SOFTWARE
33
A cloud- based teaching tool which is stored in the Google server and is available for students both at home and in school.
GOOGLE APPS
34
A video or audio multi media clip about a single topic typically in the format of the radio talk show
PODCAST
35
An editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos
WIKI
36
Any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology.
DIGITAL LEARNING
37
It includes tools from **pencil and paper to the latest electronic gadgets** and tools for practical task.
TECHNOLOGY
38
The ability of the learner to **access the Internet** at any point during the lesson in order to take advantage of the array of available education resources.
WEB ACCESS
39
It utilizes a **reverse instructional** delivery, where the teacher is required to use the web resources as homework or out of class activity as initial instruction of the lesson which will be discussed during class time.
FLIPPED CLASSROOM
40
Mandates the use of the Philippine Professional Standard for Teachers staring with the Beginning Teachers who are fresh graduates from the teacher education program.
DepEd Order 42, s. 2017
41
Used for sophisticated word processing and editing for the documents.
GOOGLE DOCS
42
An information sharing model that is built on **top of the Internet**
WEB
43
Consisting of facts or **pieces of declarative knowledge**put together to attain some form of meaning
SRUCTURAL KNOWLEDGE
44
It includes not only Internet **Technologies but also electronic communications** via mobile phones, games console and wireless technology.
ICT
45
The use of personal information to monitor a person's activities while data retention is the storage use of information from communication systems.
DATAVEILLANCE
46
It is related to the use of computers and communications system which are **enable to hold and process information** about large numbers of people at a high speed.
INFORMATION PRIVACY
47
A course of action, adopted and pursued by a government, party ruler, and statesman. It is any course of action adopted as expedient or advantageous.
TECHNOLOGY POLICY
48
It is **sifting the packets** of data or messages as they move across computer computer networks and eliminating those considered "undesirable" materilas.
FILTERING
49
Refers to the protection from **interference with communication** over the phone or internet/
PRIVACY COMMUNICATION
50
means “personal privacy” the right of individuals not to have their home, private life or personal life interfered with.
PRIVACY
51
**no direct contact between the agent and the subject of surveillance** but evidence of activities can be traced.
INDERICT SURVELLANCE
52
includes **not only Internet technologies but also electronic communications** via mobile phones, games consoles and wireless technology.
E- SAFETY
53
is a reality and ICT has become a **fundamental part of the process**. A networked society is one in which the entire planet is organized around telecommunicated networks of computers
GLOBALIZATION
54
using computers to process data and save time and effort. Computer **hardware and peripherals** , software and the user and **computer literacy are needed for a person to operate**
INFORMATION TECHNOLOGY
55
telephone system, radio and TV broadcasting are needed in this category.
TELECOMMUNICATIONS TECHNOLOGIES
56
It includes Internet, mobile phone technology, **Voice Over Internet Protocol (VOIP)** satellite communications, satellite and other broadband technology.
NETWORKING TECHNOLOGIES