Motion Perception Flashcards
PSY368 Section 4 (55 cards)
Motion perception occurs
in the brain
How can we influence motion perception through actions?
This can be explained by the perceptual cycle. We can directly influence our motion percepts through our actions (perception <–> actions)
Autokinetic Motion (definition)
If you look at a point light source in a dark room, it appears to jiggle. This motion percept is an artifact of eye movement
Corollary Discharge
There is a neural circuit responsible for cancelling motion signals generated by eye movement; If the comparator receives both an image motion signal and corollary discharge signal at the same time, the motion percept is cancelled
Behavioral Support for CDT
Perceived motion in afterimages
Motion from eye displacement
Motion during object tracking
Motion percepts following eye paralysis
How can the perceived motion in afterimages be explained using CDT
The comparator is receiving a CDS, but it is not receiving an IMS because nothing is changing on the photoreceptor array; motion is perceived because the CDS is not cancelled by an IMS
How can we explain motion perception following eye paralysis?
When the eye muscles are paralyzed (no IMS), the motor command is still being generated so a CDS is sent to the comparator and motion will be perceived
Image Motion (definition)
percept resulting from things in the world changing their retinal position over time in the absence of observer motion
Reichardt Detectors
A basic mechanism of image motion detection; a given circuit codes motion only in a single direction. Motion is perceived if the signal from two receptors reach a comparator cell at the same time
Where do RDs exist in the brain
More peripherally for lower animals (e.g. flies, rabbits, cats)
Centrally (mostly cortex) for humans
Kinetic Depth Effect
It is hard to recover the 3D structure of an object from its 2D projection on the retina
Rotational object motion helps you recover the objects 3D shape
Self-Motion (definition)
motion percepts that result from moving our head or body
Optic Flow (definition)
motion regularities in the visual field resulting from observer motion
flow field - the array of motion signals generated by observer movement through an environment
Induced Motion (definition)
Illusory motion percept where if you surround a smaller object with a bigger object, then move the bigger object, we will often see the smaller object as moving. Caused by figure/ground assignment (biased to interpret big things as stationary and little things as moving)
Motion Aftereffects (definition)
Illusory motion percept where if you stare at a moving pattern, then look at a stationary pattern, the stationary pattern will appear to move in the direction opposite that of the moving pattern. Caused by selective neural fatigue in the motion system
Selective neural fatigue (definition)
cells coding for one motion direction “get tired” so the opposite motion direction dominates the percept
Apparent Motion (definition)
illusory motion percept arising from the rapid presentation of still stimulus. The type of motion perceived on TV, movies, and computers.
Short-range AM
small stimulus displacement
motion seen in movies and on TV
believed to be implemented by RDs
Long-range AM
larger spatial separations between stimuli and longer temporal gaps
Influenced by many higher-level factors; likely implemented by chaining together groups of RDs
Stimulus onset Asynchrony (SOA)
the time between the onset of the two stimuli (more likely to perceive AM with SOAs in the 30-300 ms range)
Three types of depth cues
Oculomotor cues (based on position of our eyes and tension of eye muscles)
Monocular cues
Binocular Cues
Types of Oculomotor Cues
Vergence - inward or outward movements of the eye as we converge to look at near objects and diverge to look at far objects
Accommodation - change in the shape of the lens to focus on objects at varying distances
Types of Monocular Cues
Pictorial cues - sources of information about depth in a 2D picture
Motion-based cues - source of depth information created by movement
Pictorial Cues
Occlusion
Relative height/size
Perspective convergence
Familiar size
Atmospheric Perspective
Texture gradient
Shadows