Motor Learning Behavioral Basis Flashcards

1
Q

Motor Learning

A

Set of processes associated with practice that leads to a relatively permanent changes in the capability (critical for participation in societal roles)

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2
Q

Process Defined

A

Set of events or occurrences that taken together lead to some particular product

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3
Q

Learning Defined

A

the process and product is a new improved behavior. An internal event and cannot be observed directly

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4
Q

Skilled Action components

A

Accuracy, Speed, Adaptability, Efficiency and Consistency

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5
Q

Level 1 Research for Motor Learning

A

Least direct relevance - develops theory based knowledge for understanding motor learning

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6
Q

Level 2 Research for Motor Learning

A

Moderate direct relevance - understanding the learning of practical skills in practical settings (NO time requirement)

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7
Q

Level 3 Research for Motor Learning

A

Most direct relevance - (immediate) solutions to practical learning problems in practical settings

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8
Q

Practice and Performance Key Takeaways

A

Practice needs to be challenging! Increases cognitive effort which promotes learning
If treatment is leading to perfect performance change the treatment!

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9
Q

What is the Best Indicator of Learning?

A

Retention!

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10
Q

Retention Process

A

Encoding, consolidation and retrieval

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11
Q

Delayed Retention Test

A

Temporary effects are gone and the consolidation process has evolved (24 hours to a month post practice)

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12
Q

Delayed Transfer Test

A

Ability to generalize the learned into to a novel task or different environment

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13
Q

How to Measure Learning in the Clinic?

A

Retest at a later date, Generalization (variation of task), and Automaticity (does it require attention?)

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14
Q

Memory Defined

A

process by which that knowledge is encoded, stored and later retrieved

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15
Q

Procedural Knowledge

A

information is summarized in neural networks that allow the task to continue without failing (bike example)

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16
Q

Declarative/Explicit Memory

A

Depends on conscious reflection for acquisition and recall
Relies on cognitive processes
Can be established in a single trial or experience
Can be expressed concisely in a declarative statement
FACTS / EVENTS

17
Q

Neural Networks for Explicit Memory

A

1st: Unimodal and polymodal association areas (frontal, temporal, and parietal lobes)
2nd: Parahippocampal cortex/ Perirhinal Cortex -> Entorhinal Cortex (main input and output of hippocampus)
3rd: Association cortices (long term storage)

18
Q

Non declarative/Implicit Memory

A

Not dependent on awareness or cognitive processes
Accumulates through repetition over many trials
Expressed by improved performance on certain tasks
Difficult to express in declarative form
Learning of procedures and skills

19
Q

Priming

A

Recall is improved based on prior exposure
Previous encounter influences the speed or accuracy of performance on a task
Does not require conscious recollection

20
Q

Associative Learning

A

Classical conditioning: learning to pair two stimuli
Operant Conditioning: learning association between a behavior and a consequence

21
Q

Operant Conditioning

A

Trial and error learning
Law of effect: behaviors that are rewarded tend to be repeated adverse tend not to be repeated.

22
Q

Non associative Learning

A

Habituation: Decreased responsiveness with repeated exposure to non-painful stimulation
Sensitization: Increased responsiveness following threatening or noxious stimulus.

23
Q

Cognitive Information Processes

A

Gathers information - Large gains, inconsistent performance
(verbal-motor stage)

24
Q

Associative Information Processes

A

Putting actions together - small gains, disjointed performance, conscious effort
(motor stage)

25
Q

Autonomous Information Processes

A

Much time and practice - Performance seems unconscious, automatic and smooth
(automatic stage)