Positive Digital Gender Feminism Flashcards
(4 cards)
1
Q
Haraway
A
- discusses the image of a cyborgs (part-machine, part-human) and is interested in the way that technology can provide a way for women to become more empowered through changing their identities
- Haraway felt that technology would allow women to
challenge traditional femininity by creating more
empowered / stronger “versions” of themselves - E.g. a more contemporary example would be Avatars and characters in computer games
2
Q
Nakuamura
A
- studied the way in which the digital global world is being used increasingly more by women from a range of different ethnic and class backgrounds
- Social media and digital communication can be used by women as a forum for support when they face discrimination and inequality
3
Q
Cochrane
A
- examines the range of ways in which women have used digital communication in order to challenge patriarchal and sexist attitudes, she notes the following campaigns:
- The Girl Guides – Introduced a campaigning and activism badge - Used their website to promote this
- Larasi – Started a campaign ONLINE to address racist and sexist attitudes in music videos and students campaigned for the banning of the song ‘Blurred Lines’ from being played in University campuses
4
Q
What is the positive impact of digital communication on women?
A
- digital communication allows women to challenge and potentially overcome patriarchal ideology and the exploitation of women