Positive Digital Gender Feminism Flashcards

(4 cards)

1
Q

Haraway

A
  • discusses the image of a cyborgs (part-machine, part-human) and is interested in the way that technology can provide a way for women to become more empowered through changing their identities
  • Haraway felt that technology would allow women to
    challenge traditional femininity by creating more
    empowered / stronger “versions” of themselves
  • E.g. a more contemporary example would be Avatars and characters in computer games
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2
Q

Nakuamura

A
  • studied the way in which the digital global world is being used increasingly more by women from a range of different ethnic and class backgrounds
  • Social media and digital communication can be used by women as a forum for support when they face discrimination and inequality
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3
Q

Cochrane

A
  • examines the range of ways in which women have used digital communication in order to challenge patriarchal and sexist attitudes, she notes the following campaigns:
  • The Girl Guides – Introduced a campaigning and activism badge - Used their website to promote this
  • Larasi – Started a campaign ONLINE to address racist and sexist attitudes in music videos and students campaigned for the banning of the song ‘Blurred Lines’ from being played in University campuses
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4
Q

What is the positive impact of digital communication on women?

A
  • digital communication allows women to challenge and potentially overcome patriarchal ideology and the exploitation of women
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