Social Psychology Ch 2. Flashcards

(23 cards)

1
Q

Social Cognition:

A

The manner in which we interpret, analyze, remember, and use information about the social world.

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2
Q

Information overload:

A

demands of our cognitive system are greater than its capacity.

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3
Q

Conditions of uncertainty:

A

where the correct answer is difficult to know or would take a great deal of efforts to determine.

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4
Q

Heuristics:

A

Simple rules for making complex decisions or drawing inferences in a rapid and efficient manner.

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5
Q

Prototype:

A

a list of attributes commonly possessed by members of each of these occupations.

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6
Q

Representativeness heuristics:

A

made a judgement on how the individual resembles or match a given group the more likely they’re to belong to that cohort.

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7
Q

Availability Heuristics

A

Suggesting that the easier it is to bring information to mind, the greater impact n subsequent judgments or decisions.

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8
Q

Status quo heuristic

A

People desire and prefer the way things are.

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9
Q

Portion size effect

A

the tendency to eat more when a larger portion of food is received than a smaller portion.

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10
Q

Schemas

A

Organize social information, guide our actions and process information relevant to particular contexts. (mental frameworks)

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11
Q

Encoding:

A

refers to the processes we use to store notices information in memory. The information that becomes the focus of our attention is much more likely to be stored in long-term memory.

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12
Q

Priming:

A

temporarily increases in the accessibility of schemas, a recent experience activates a schema, which in turn, exerts an effect on our current thinking.

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13
Q

Perseverance effect:

A

remaining unchanged even in the face of contradictory information.

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14
Q

Evaluation reactions:

A

a basic social judgement relating to whether we like or dislike something.

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15
Q

Optimistic bias:

A

The bias that individuals believe they’re more likely than others to experience positive events and less likely to experience negative ones.

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16
Q

Overconfidence Bias:

A

Overconfident in their predictions.

17
Q

Counterfactual thinking:

A

What might have been

18
Q

Magical thinking:

A

thinking that makes assumptions that don’t hold up to rational scrutiny but that feel compelling nonetheless. *ones thoughts influence the world.

19
Q

Terror management:

A

efforts to come to terms with the certainty of death and its unsettling implications.

20
Q

Affective forecast:

A

Predictions about how we would feel about events we haven’t experienced.

21
Q

Mood congruence effects:

A

Your current mood serves as a kind of filter, primarily permitting information that is consistent with your moods to be stored in long-term memory.

22
Q

Mood-dependent memory:

A

reflects what specific information is retrieved from memory. When experiencing a particular mood, people are more likely to remember information they acquired in the past while in a different mood.

23
Q

Interplay:

A

a strong relation between affect (emotion/feelings) and cognition.