Teaching Strategies And Methodologies Flashcards

(23 cards)

1
Q

Refers to the imitation of real-world activities and
processes in a safe environment.

A

Simulation

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2
Q

Types of Simulations

_____ Use in case studies about real or fictitious situations, with the learner being asked to respond to these scenarios.

_____ This can be set up to replicate complex care situations, such as mock cardiac arrest.

_____ Frequently used to teach variety of audiences.

_____ Are used in learning laboratories to mimic
situations whereby information and feedback are given to learners in helping them develop decision- making skills.

A

Written examination
Clinical examination
Model Simulation
Computer Simulation

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3
Q

An in-depth study of one person, group, or event.

A

Case study

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4
Q

The methodology of choice of transmitting foundational knowledge.

A

Cooperative Learning

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5
Q

It is highly structured group work focusing problem solving that leads to deed learning and critical thinking.

A

Cooperative learning

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6
Q

A teaching method in which complex real-world
problems are used as the vehicle to promote
student learning of concepts and principles as
opposed to direct presentation of facts and
concepts.

It can promote the development of critical
thinking skills, problem-solving abilities, and
communication skills.

A

Problem-based learning

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7
Q

Essential elements of PBL:

Curriculum content
21st century skills
Need to know
Driving questions
Student voice and choice
In depth inquiry
Reflection and revision
Audience presented product

A
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8
Q

PBL Stages

  1. Problem scenario
  2. Identify key facts
  3. Brainstorming missing information
  4. Self directed learning
  5. Assimilate the new knowledge
  6. Apply the information
  7. Analyze the results
A
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9
Q

Are designed where the learner is free to
chose what to learn, how to learn, when to learn and where to learn.

A

Self learning modules

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10
Q

It is an instructional strategy that requires learners to identify, graphically display, and link key concepts by organizing and analyzing information.

A

Concept mapping

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11
Q

The use of computers to present drills, practice exercises, and tutorials to the learners.

A

Computer assisted instruction

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12
Q

Other terms of CAI:

• CBE: Computer-based Education
• CAL: Computer-Assisted Learning
• IAC: Instructional Applications of Computers
• CBI: Computer-Based Instruction

A
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13
Q

_____ is a network of global exchanges – including private, public, business, academic and government networks – connected by guided, wireless and fiber-optic technologies.

is a globally connected network system that uses TCP/IP to transmit data via various types of media.

A

Internet

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14
Q

_____ Refers to the global communication system, including hardware and infrastructure.

_____ One of the services communicated over the internet

A

Internet
Web

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15
Q

Is a teaching method that is taught in an ITV room.

It replicates a traditional classroom experience with one unique exception: the “classroom” can consist of individuals or groups in several separate locations.

A

Interactive TC Class

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16
Q

INTERACTIVE TV CLASS

_____ classroom in which the instructor is located.

_____ it is where the additional group of students are located.

A

Host site
Remote or receiving site

17
Q

It refers to the use of information and communication technologies to enable the access to online learning/ teaching resources.

18
Q

Means of providing educational delivery which is conducted through an electronically facilitated
environment, such as online instruction or video conferencing, accessible to participants who are separated by physical distance for all or part of the offering.

A

Distance Learning

19
Q

_____ It is done by the educator to show the learner how to perform a certain skill.

_____ an instructional method in which the learner attempts to perform a skill with cues from the teacher as needed.

A

Demonstrating
Return demonstration

20
Q

An incremental approach to sequencing steps of a
procedure and provides the learner with a clear and
exacting image of each stage of skill development

21
Q

Is a multifaceted process by which individuals take the initiative with or without the assistance of others.

A

Self directed learning

22
Q

Self Deducted Learning Model

Self motivation: to enter learning task

Self management: to control once behavior interest resources.

Self monitoring: consciously monitor once thinking, and action through self reflection.

Self modification: the change behavior based on self monitoring and on feedback received from others.

23
Q

SDL PROCESS

  1. Established learning goals
  2. Locate and access resources
  3. Adopt and execute activities
  4. Monitor and evaluate performance
  5. Reassess learning strategies