testing section 6 Flashcards

1
Q

syntax errors

A

when the compiler or interpreter dosent understand something you’re typed because it dos not follow program rules

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2
Q

logic errors

A

when interpreter is able to run the program but something unexpected happens

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3
Q

Functionality testing

A

to see if the program actually meets the initial requirments

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4
Q

Performance test

A

how quickly features run

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5
Q

usability test

A

how user friendly it is

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6
Q

security test

A

test vunrablities

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7
Q

load test

A

tests how it copes under extreme conditions

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8
Q

Requirements

A

what the customer wants the program to do

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9
Q

design

A

how the program meets the requirments

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10
Q

implementation

A

writing the program to the specified design

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11
Q

testing

A

does it meet the requirments

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12
Q

maintenance

A

continued updates

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13
Q

Final testing

A

only goes through the development cycle once, if it meets the needs it is signed off even if the customer really wants ant there

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14
Q

iterative testing

A

will go through development a number of times to get the program to match the customer requirements as thoroughly

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15
Q

good test plan

A

will anticipate all of the potential issues with the program and select appropriate test data to test for these issues

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16
Q

normal data

A

things that a user is likely to input into the program

17
Q

extreme data

A

values at the limit of what the program should be able to handle

18
Q

erroneous data

A

inputs that the program should not accept