Textures Flashcards

(5 cards)

1
Q

What is bilinear filtering?

A

Linear filtering in u- and v-direction

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2
Q

Which is the cheapest texture filtering method?

A

nearest-neighbor filtering

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3
Q

Linear filtering results in…

A

smoother transitions between pixels and more computational effort

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4
Q

Mipmaps…

A

are smaller precomputed images of the original texture and use more GPU memory than standard textures

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5
Q

Texture mapping…

A

matches every point of the object’s surface to a point in the texture

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