Textures Flashcards
(5 cards)
1
Q
What is bilinear filtering?
A
Linear filtering in u- and v-direction
2
Q
Which is the cheapest texture filtering method?
A
nearest-neighbor filtering
3
Q
Linear filtering results in…
A
smoother transitions between pixels and more computational effort
4
Q
Mipmaps…
A
are smaller precomputed images of the original texture and use more GPU memory than standard textures
5
Q
Texture mapping…
A
matches every point of the object’s surface to a point in the texture