Environment mapping Flashcards

(6 cards)

1
Q

What are environment maps?

A

A texture which represents the environment of a 3D object and they are often saved as cube or spherical maps

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2
Q

The higher the roughness value…

A

…the rougher the surface

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3
Q

The higher the specular coefficient…

A

…the more light is reflected

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4
Q

What to know about IOR?

A

The IOR of air is approximately 1, The IOR is actually an imaginary number and The IOR of glass is approximately between 1.45 and 2.14

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5
Q

How to calculate the reflection vector of V on the surface normal N (assuming that V points towards the surface)?

A

R=V−2N(N⋅V)

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6
Q

In this learning module rough reflections are achieved in real-time by …

A

using the automatically generated mipmaps of the cubemap.

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