Topic 6: Objects and Scenes Flashcards

1
Q

inverse projection problem

A

2d image on retina from 3d world
different objects can look identical
single object can look different

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

viewpoint invariance

A

ability to recognize an object regardless of viewpoint

-object constancy

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

gestalt approach

principle of good continuation

A

whole is other than the sum of parts

  • principles of perceptual grouping
  • lines tend to be seen as following smoothest path
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

principle of good figure/simplicity/pragnanz

principle of similarity

A

stimulus patters are seen so the resulting structure is as simple as possible
-similar things appear grouped together

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

principle of proximity/nearness

principle of common fate

A

nearby objects appear grouped together

-elements that move together appear grouped together

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

principle of common region
principle of uniform connectedness
principle of perceptual separation

A
  • elements that are in the same region of space appear grouped together
  • a connected region with the same visual elements is perceived as a single unit
  • allows us to separate elements apart
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

figure-ground separation

A

figure is more thing-like and memorable than ground
-figure is in front of ground
ground is more uniform and extends behind figure
border ownership-contour separating figure from ground belongs to figure
-convex shapes are usually considered figure

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

holistic (gestalt)

A

characterized by comprehension of the parts of something as intimately interconnected and explicable only by reference to the whole

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

recognition by components theory (RBC)

A

we perceive objects by perceiving elementary features
geons = 3d volumes
an object is recognized when enough info is available to ID geons

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

discriminability
resistance to visual noise
invariance
GEONS

A

-geons can be distinguished from other geons from almost all viewpoints
-geons can be perceived in noisy conditions
-recognizable no matter the illumination direction, surface markings or texture
36

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

principle of componential recovery

A

-key to object recognition is not amount of info but ability to ID components or geons
-quantified by amount of surface area and amount of lines covered
critical juncture point determine ID ability

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

JIMS model
layer 1
layer 2

A

neurally inspired, multi-layered, bottom up
starts with visual scene and travels up for processing
-basic visual features (edges and orientation)
-gives info of higher processing and more detail of environment (long lines and vertices)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

gist of a scene

A

according to RBC theory we build up from small details to overall object
-experiments on scene perception suggest we can perceive large properties first (250ms) and then fill detials

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

degree of naturalness

degree of openness

A

undulating corners vs straight lines

visible horizon vs close environment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

degree of roughness
degree of expansion
colour

A

large even areas vs many small elements
-convergence of lines vs parallel lines
characteristic colours

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

experience and perception

top down

A

perception based not just on the stimulus but depends on experience context goals
letters or numbers perceived based on orientation

17
Q

figure-ground separation experiment

A

when black image is similar to shadow it is more likely to be seen as figure
-when ambiguous black and white equally likely to be seen as figure
meaning and familiarity influences separation

18
Q

likelihood principle

unconscious interference

A

we perceive the object most likely to have cause the pattern of stimuli we receive
-application of likelihood principle is unconscious but based on past experience

19
Q

visual (what) stream
Fusiform face area
parahippocampal place area
extrastriate body area

A

-ventral stream and object ID
-responds to images of faces
-responds to images of places, houses scenes (bottom of temporal lobe)
responds to images of body parts and bodies in motion, in between dorsal and ventral stream

20
Q

visual expertise in FFA

A

task is to recognize faces or made up greebles
before training ffa was higher for faces
training was matching following blocking
after training there was no difference in ffa activation between faces and greebles
ffa can recognize similar objects that are distinct

21
Q

PPA vs 3d space

A

space defining objects and space ambiguous objects

SD objects activated PPA more - responds more than FFA but still not fully defined

22
Q

reconstructing visual experiences from brain
teach and use decoder
reconstruction

A

record brain activity while P watches trailers, build regression models, build library to put through regression and generate predicitons
-record brain activity for new set of trailers, select 100 clips which is similar to brain activity
average of clips togther

23
Q

neural decoding of neural imagery during sleep

A

train linear support vector machine (SVM) on fMRI data measured while each person viewed web images
-record fmri during sleep, predict images and compare to verbal descriptions
higher accuracy with higher levels of visual processing stream
ex. ffa more accurate than v1