Universal Design for the Physical World Flashcards

1
Q

Define Universal Design Principle: 1 Equitable Use

A

Design of product or environment should be useful and marketable to everyone regardless of their abilities.

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2
Q

Define Universal Design Principle: 2 Flexibility in Use

A

Design should provide a variety of options for use and features.

The environment should be adaptable to preferences and abilities

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3
Q

Define Universal Design Principle: 3 Simple and Intuitive Use

A

The purpose of a product should be easy to understand

Background, language, and experience should not hinder understanding of how a product should be used.

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4
Q

Define Universal Design Principle: 4 Perceptible Information

A

Information should be communicated effectively and should be perceivable to everyone. Sensory abilities should not hinder receiving information.

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5
Q

Define Universal Design Principle: 5 Tolerance for Error

A

The design of a product should reduce chances of accidents or hazards from occurring.

Designs should anticipate unintentional actions that may occur through use.

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6
Q

Define Universal Design Principle: 6 Low Physical Effort

A

Products should be designs with little to no physical effort to use.

People should not feel fatigued during or after use of a product.

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7
Q

Define Universal Design Principle: 7 Size and Space for Approach and Use

A

Sufficient space should be provided allowing anyone to use designed features regardless of build or capabilities.

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8
Q

How do wide hallways support those who are deaf?

A

Allows for more physical space to allow for walking while using sign language

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9
Q

How do ramps support those who are deaf?

A

Allows for walking without concern for obstacles while changing levels / floors and continuing to talk through sign language

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10
Q

How does semicircular seating support those who are deaf?

A

Allows for visibility of all members of the class

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11
Q

How do transparent doorways and mirrors support those who are deaf?

A

Allows visibility to people behind them, in rooms, etc when other means of notification such as auditory notifications are not accessible.

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12
Q

What is the accessibility challenge to sidewalks with cracks?

A

Wheelchairs may not be able to navigate cracks

People with visual impairments may not see cracks or be able to easily navigate obstructions

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13
Q

Who suffers from cobblestones?

A

People in wheelchairs, with walkers, canes, or other mobility challenges may be hindered by cobblestones.

From a UD perspective, women in heels may have difficulty navigating

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14
Q

How are curb cuts Universal Design?

A

They support wheelchairs to navigate just as easily as bicycles, strollers, and other people with wheeled devices.

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15
Q

How might building entryways be addressed through Principle 1, Equitable Use?

A

Single entrance for all users leveraging ramps instead of stairs.

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16
Q

How might sidewalks be addressed through universal design?

A

1 Equitable Use - Curb Cuts
4, Perceptible - Detectable warnings like bumps
6, Low Physical Efforts - Smooth
7, Size and Space - Wide walkways

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17
Q

How might Multi-level Buildings be addressed through Principle 1, Equitable Use?

A

Provide elevators for access to multiple levels

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18
Q

How might Multi-Level Buildings be addressed through Principle 4, Perceptible Information

A

Buttons on elevators that are tactile / leverage Braille

Visual and audio feedback in elevators / escalators of what floor and nearing end

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19
Q

How might Doorways be addressed through Principle 4, Perceptible Information?

A

Doorbells with lights and audio cues

Doorbells paired to devices for haptic alerts

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20
Q

How might Doorways be addressed through Principle 6, Low Physical Effort

A

Levers over knobs

Electronic doors with sensors and flat entryway (no threshold)

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21
Q

How might Bathrooms be addressed through Principle 4, Perceptible Information?

A

Labels both visual and tactile

22
Q

Which of the following is not. way bathrooms may be addressed through Principle 6, Low Physical Effort

A Hands-free faucets
B Automatic flushing
C Handles for support
D Signs in both print and braille

A

D, Signs in both print and braille. This addresses Perception.

Low physical effort includes:
A Hands-free faucets
B Automatic flushing
C Handles for support

23
Q

How might Bathrooms be addressed through Principle 7, Size and Space for Approach and Use

A

Sufficient space for maneuverability of body and assistive technology

24
Q

How might Drinking Fountains be addressed through Principle 2, Flexibility in Use?

A

Varying heights to accommodate different users

25
Q

How might Drinking Fountains be addressed through Principle 6, Low Physical Effort

A

Auto-detecting features

26
Q

How might Transportation Systems be addressed through Principle 4. Perceptible Information?

A

Audible and visual announcements
Mobile device alerts
High contrast colors
Tactile route maps and guides

27
Q

How might Transportation Systems be addressed through Principle 7, Size and Space for Approach and Use

A

Turnstiles and gates large enough to accommodate assistive technology and various people

28
Q

How might Taxis be addressed through Principle 2, Flexibility in Use

A

Wheelchair access

Credit card or cash payment options

29
Q

How might Taxis be addressed through Principle 4, Perceptible Information

A

Touchscreens with audio support

30
Q

How might Taxi interfaces be addressed through Principle 5, Tolerance for Error

A

touchscreen with large clickable errors to help prevent mistakes, communicate errors, and support recovery

31
Q

How might Emergency Management be addressed through Principle 1, Equitable Use

A

Exit routes accessible

32
Q

How might Emergency Management be addressed through Principle 4, Perceptible Information

A

Smoke detectors and other alarms systems have flashing lights paired with sounds

33
Q

How might Grocery Stores be addressed through Principle 1, Equitable Use

A

Shelves, product markers, prices exposed to portable devices

Clear signage and orientation

34
Q

How might Grocery Stores be addressed through Principle 2, Flexibility in Use

A

Shelves at a variety of heights accommodating diverse needs of shoppers

35
Q

How might Self Check In / Check Out be addressed through Principle 2, Flexibility in Use

A

Audio and Visual touchscreens

Placed at various heights

36
Q

How might Self Check In / Check Out be addressed through Principle 5, Tolerance for error

A

Large clickable areas and fonts supporting visually impaired and motor limitations

37
Q

How might Signage be addressed through Principle 3, Simple and Intuitive Use

A

Standardized signs visually intuitive

38
Q

How might Signage be addressed through Principle 4 Perceptible Information

A

Present sign information through audio and braille

Enlarged signs with high contrasting colors

39
Q

How might Printed Materials be addressed through Principle 3, Simple and Intuitive

A

Supplement print with visuals reinforcing information

Use a language accessible by wide range of users

40
Q

How might Printed Materials be addressed through Principle 4, Perceptible Information

A

Alternatives like braille, large format, electronic formats

41
Q

How might Microwaves be addressed through Principle 2, Flexibility in Use

A

Tactile interfaces such as dials, large interface and buttons

42
Q

How might Microwaves be addressed through Principle 4 Perceptible Information

A

Audio and visual feedback

43
Q

How might Televisions be addressed through Principle 2 Flexibility in Use

A

Tactile controls, large buttons, supported by assistive tech

44
Q

How might Televisions be addressed through Principle 3, Simple and Intuivie

A

Remote with fewer buttons

45
Q

How might Televisions be addressed through Principle 4 Perceptible Information

A

Clear large visuals for on screen menus

Audio captions and descriptions

46
Q

How might Movies be addressed through Principle 1 Equitable Use

A Captions
B Audio assistive technoligy
C Integrated and adaptive seating

A

C Integrated and adaptive seating

Captions and Audio assistive technology are are closer to Flexibility in Use and Perception

47
Q

How might Movies be addressed through Principle 4 Perceptible

A

Assistive devices such as audio amplification, audio descriptions, captions

48
Q

How might Movies be addressed through Principle 7, Size and Space for Approach and Use

A

Wide aisles and seating

49
Q

How might ATMs be addressed through Principle 2 Flexibility in USe

A

Tactile interfaces, Varying heights

50
Q

How might ATMs be addressed through Principle 4 Perceptible Information

A

High contrast interface

Audio playback through personal devices (headphones)

51
Q

How might Mobile Devices be addressed through Principle 2, Flexibility in Use

A

Range of options such as zoom, tab, change high contrast

52
Q

How might Mobile Devices be addressed through Principle 4, Perceptible Information

A

Modifying audio output and captions