Vocab CH 5 Flashcards

1
Q

Consumer behavior

A

The psychological and social processes people undergo in the acquisition, use, or disposal of products

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2
Q

Conspicuous consumption

A

The acquisition of luxury goods that publicly display economic power

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3
Q

Brand personality

A

A set of human characteristics that people associate with a brand, and which reflect the stereotypic image of the typical user of the brand

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4
Q

Thinking goods

A

Products that predominantly serve a utilitarian function

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5
Q

Feeling goods

A

Products that have a significance that goes beyond their utilitarian function

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6
Q

Low involvement

A

Repetitive or habitual choices (cleaning products, toiletries, dairy products)

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7
Q

High involvement

A

Infrequently bought and expensive goods (automobiles, cameras, houses)

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8
Q

Three behavioral intentions of action:

A

Attitudes, Subjective norms, and perceived behavioral control

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9
Q

Impulse buying

A

A sudden and often powerful and persistent urge to buy a good immediately, characterized by the absence of a pre-purchase intention, a lack of reflection, and a diminished regards for its consequences

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10
Q

Self-control dilemmas

A

A behavioral conflict that arises when the immediate enjoyment of hedonically rewarding experience violates long-term personal goals (e.g. passing an exam, fitness, weight loss)

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11
Q

Self-control

A

The process of regulating behavior in the service of long-term personal goals

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12
Q

Heuristic processing

A

Applying rules of thumb to communication to decide on their validity, without having extensive elaboration of the arguments

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13
Q

Dual-Process Theories of Persuasion

A

The extent to which individuals scrutinize (hinterfragen) arguments will depend on their processing motivation and ability

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14
Q

Evaluative conditioning

A

A process through which the emotional value associated with a stimulus is transferred to a simultaneously presented other stimulus, thereby altering the evolution of the latter stimulus.

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15
Q

Pavlovian or classical conditioning

A

A process of associative signal learning, in which a natural occurring response is repeatedly paired with a neutral stimulus; as a result, the neutral stimulus will eventually trigger the response

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16
Q

Valence

A

The emotional value associated with a stimulus

17
Q

Subliminal advertising

A

Advertising in which the brand logo or a picture of a product is (repeatedly) presented visually, at such brief exposure times that viewers are not capable of consciously reading or processing the brand name. The idea is that it will make the brand name more cognitively accessible.