Week 1 Flashcards

(7 cards)

1
Q

What are the Usability Goals

A

Effectiveness
Efficiency
Safety
Utility
Learnability
Memorability
Satisfaction

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2
Q

What are the Design Principles

A

Visibility
Feedback
Constraints
Consistency
Affordance

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3
Q

Principles of People centred approach

A

Early focus on Users and Tasks
Empirical measurement
Iterative design

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4
Q

What is the double diamond design process

A

Discover
Define
Develop
Deliver

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5
Q

What is involved in interaction design?

A

Designing a Cloud-Based Service: You need to design a cloud-based service for sharing and curating photos, movies, music, chats, and documents. The goal is to make it efficient, safe, and enjoyable.

Interaction Design Process: Interaction design involves discovering user needs, creating designs to meet those needs, and building prototypes to test. It focuses on user needs and engagement rather than just technical details.

Stakeholder Involvement: Identifying and involving stakeholders is crucial. Stakeholders might not always know their exact needs or wants.

Design Trade-offs and Alternatives: Interaction design requires balancing conflicting needs, such as how much control to give users versus how much direction the system should provide. Generating and choosing from multiple design ideas is important.

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6
Q

What are the basic activities for interaction design

A

Discovering Requirements: Understand the target users and determine what support an interactive product could provide through data gathering and analysis.
Designing Alternatives: Propose ideas to meet the requirements by creating conceptual models and concrete designs, covering aspects like colors, sounds, menus, and icons.
Prototyping: Build representations of the design to allow for interaction and evaluation using techniques like paper-based prototypes or role-playing.
Evaluating: Determine the usability and acceptability of the product by testing it against usability and user experience criteria.

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7
Q

What are the steps design sprints?

A
  • Planning: Write a brief, choose a design challenge, assemble the team, and organize logistics.
  • Understand: Experts articulate the problem space.
  • Define: Evaluate and focus on a specific aspect.
  • Sketch: Generate ideas and identify a well-developed solution per team member.
  • Decide: Choose a single idea to progress.
  • Prototype: Develop a prototype that is just real enough to validate.
  • Validate: Gather feedback from users and stakeholders.
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