Week 2 Flashcards

(16 cards)

1
Q

What are the main stages of the User Experience Design Lifecycle?

A

Requirements Capture, Design Alternatives, Prototyping, Evaluation.

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2
Q

What is the purpose of evaluation in UX design?

A

To test the usability of the system through users or usability experts.

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3
Q

What defines a User Interface?

A

It mediates the user’s task and the system’s core function - input from user leads to output from system.

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4
Q

Why must user interfaces consider society and norms?

A

Because users and groups coexist in society, influencing how systems are used.

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5
Q

What are the goals of Requirements Capture?

A

To understand users’ needs and challenges, and how they currently accomplish tasks.

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6
Q

What techniques are used in Requirements Capture?

A

Interviews, Observations, Case Studies, Focus Groups, Surveys, Direct Observation.

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7
Q

What are the organisation’s goals in UX design?

A

What the organisation aims to achieve with the product/service and how it fits into broader strategy.

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8
Q

What are user goals?

A

Tasks or objectives that users want to accomplish using the product.

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9
Q

Why is User Analysis important?

A

It helps tailor the design to specific user groups and increases effectiveness.

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10
Q

What user characteristics should be considered?

A

Age, gender, disabilities, skill levels, socio-economic and cultural variables.

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11
Q

What framework can help guide user research questions?

A

Who, What, When, Where, Why, How, How Many.

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12
Q

What are the three types of users?

A

Primary (direct users), Secondary (indirect input/output), Tertiary (affected but not users).

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13
Q

What is a user persona?

A

A fictional, yet realistic, profile of a typical user used to guide design decisions.

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14
Q

Name key elements of a persona.

A

Goals, motivations, frustrations, demographics, biography, quote, device usage, tech ability.

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15
Q

What does a use case diagram represent?

A

Interactions between users (actors) and system functionalities (use cases)

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16
Q

What do the terms «include» and «extend» mean in UML?

A

«include» is for mandatory shared functionality, «extend» is for optional features.