Week 2 Flashcards
(16 cards)
What are the main stages of the User Experience Design Lifecycle?
Requirements Capture, Design Alternatives, Prototyping, Evaluation.
What is the purpose of evaluation in UX design?
To test the usability of the system through users or usability experts.
What defines a User Interface?
It mediates the user’s task and the system’s core function - input from user leads to output from system.
Why must user interfaces consider society and norms?
Because users and groups coexist in society, influencing how systems are used.
What are the goals of Requirements Capture?
To understand users’ needs and challenges, and how they currently accomplish tasks.
What techniques are used in Requirements Capture?
Interviews, Observations, Case Studies, Focus Groups, Surveys, Direct Observation.
What are the organisation’s goals in UX design?
What the organisation aims to achieve with the product/service and how it fits into broader strategy.
What are user goals?
Tasks or objectives that users want to accomplish using the product.
Why is User Analysis important?
It helps tailor the design to specific user groups and increases effectiveness.
What user characteristics should be considered?
Age, gender, disabilities, skill levels, socio-economic and cultural variables.
What framework can help guide user research questions?
Who, What, When, Where, Why, How, How Many.
What are the three types of users?
Primary (direct users), Secondary (indirect input/output), Tertiary (affected but not users).
What is a user persona?
A fictional, yet realistic, profile of a typical user used to guide design decisions.
Name key elements of a persona.
Goals, motivations, frustrations, demographics, biography, quote, device usage, tech ability.
What does a use case diagram represent?
Interactions between users (actors) and system functionalities (use cases)
What do the terms «include» and «extend» mean in UML?
«include» is for mandatory shared functionality, «extend» is for optional features.