Week 8 - Managing BA Projects and Agile Methods Flashcards

(23 cards)

1
Q

What does DT stand for?

A

Design thinking

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2
Q

What is design thinking?

A

A human-centered approach to problem-solving that emphasises empathy, creativity, and experimentation

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3
Q

How is design thinking relevant to analytics?

A

In two key shifts:

First shift - new modes of innovation demand collective and user-oriented problem-solving

Second shift - IT innovations, including analytics, require to be embedded into biz activities

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4
Q

How can DT be used?

A

As a:

-product development tool
-change management framework

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5
Q

What are the 3 main barriers to biz innovation?

A

-strategic
-technological
-organisational

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6
Q

What role does DT play in overcoming innovation barriers as a product development tool?

A

helps overcome technological barriers and connects strategic intent with organisational execution by focusing on user needs and cross-functional collaboration

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7
Q

Many companies and product teams are jumping right
into product strategies that start with ML as a solution and skip over …..

A

focusing on a meaningful problem to solve

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8
Q

If you aren’t
aligned with the human needs, you’re just going to …..

A

build a very
powerful system to address a very small or perhaps nonexistent problem

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9
Q

What role does DT play in overcoming barriers as a change management framework?

A

It helps organisations align strategic goals, technology, and structures to enable user-centred, collaborative change

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10
Q

What is bimodal?

A

practice of managing two separate but coherent styles of work

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11
Q

What are the two styles of work in bimodal?

A

Mode 1- optimised for predictable areas and exploiting what is known

Mode 2- exploratory and experiments to solve new problems in areas of uncertainty

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12
Q

What are the 3 critical dimensions of a project?

A

― End point (notion of time)
― Some degree of novelty (notion of non-routine)
― Something is delivered (notion of deliverable

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13
Q

What determines how to manage projects?

A

― The nature of deliverable
― The nature of business context (including stakeholder/market)
― The nature of project team (skills, knowledge, etc)

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14
Q

What are the two types of problems that needs to be solved?

A

― clear (final deliverables can be mostly pre-designed)
― It is rather blurred

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15
Q

What is the iron triangle?

A

illustrates the three competing constraints that every project must balance

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16
Q

What are the three constraints of the iron traingle?

A

-time
-cost
-scope

17
Q

What do the iron triangle constraints determine?

18
Q

What determines the scope of a project?

19
Q

Difference between traditional and agile projects management?

A

Traditional more a waterfall where once you have done the first tasks move on to next stage, whereas agile are ongoing until you reach the preliminary outcome and then you move on

20
Q

What is the iron triangle paradigm shift?

A

traditional: problem is well-defined, scope is fixed

agile: problem is unclear, scope is estimated

21
Q

What are the two foundational mindsets that Design Thinking brings to Agile methods?

A

Experiential and Experimental.

22
Q

What does the experiential mindset in design thinking mean?

A

Considering how products or services relate to real human lives.

23
Q

What does the experimental mindset in design thinking mean?

A

Recognising that problems aren’t fully defined at the start and must be explored through iteration.