1. Need for User Centered Design Flashcards

(36 cards)

1
Q

What is Interaction?

A

The study of people and computing and the way they influence each other.

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2
Q

Why should we study UI?

A

50% or more of development goes into a good UI.
UI is becoming more complex.
There are financial benefits from improved UI.

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3
Q

Who develops UI?

A

Interaction designers, usability engineers, web designers, info architects, and user experience designers

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4
Q

Who are interaction designers?

A

People involved in the design of all the interactive aspects of a product.

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5
Q

What is the role of usability engineers?

A

People who focus on evaluating products.

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6
Q

What do web designers do?

A

Develop and create the visual design of websites, such as layouts.

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7
Q

What is the responsibility of information architects?

A

Come up with ideas of how to plan and structure interactive products.

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8
Q

What is the role of user experience designers?

A

Design interactive aspects, test usability, develop website layouts, come up with ideas to structure interactive products, and carry out field studies to inform product design

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9
Q

What is a key benefit of multidisciplinary teams in design?

A

Having multiple people from different backgrounds.

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10
Q

What is a challenge of multidisciplinary teams?

A

It can be difficult to communicate.

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11
Q

What is user experience?

A

How the product behaves and is used by people in the real world.

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12
Q

True or False: You can design a user experience.

A

False.

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13
Q

What are the main activities involved in interaction design?

A

Establishing requirements, developing alternatives, prototyping, evaluating.

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14
Q

What should be identified and documented at the beginning of a project?

A

Specific usability and user experience goals.

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15
Q

Why is iteration needed in interaction design?

A

To refine and improve through core activities.

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16
Q

What bother with interaction design?

A

Helps designers to understand how to design interactive products that fit with what people want, need, and may desire.
Appreciate that one size may not fit all.
Identify any incorrect assumptions that they may have about a user group.
Be aware of both people’s sensitivities and their capabilities.

17
Q

What is the goal of human-computer interactions?

A

Improve productivity and reduce cost

18
Q

How do we improve productivity and reduce cost in human-computer interactions?

A

Safety: does the system prevent danger
Functionality: how much can the system do
Efficiency: how few resources should it take to get the task done
Usability: how easy to learn is the system

19
Q

What is a potential issue with high functionality in a system?

A

It can reduce usability by causing confusion.

20
Q

What are the 5 key ideas of Human-Computer Interactions

A

Visibility
Feedback
Goal
Affordance
Task

21
Q

What is visibility in human-computer interactions

A

The UI should help the user always understand the current state of the system.

22
Q

What does feedback in human-computer interactions refer to?

A

When anything changes, it should be made visible.

23
Q

What is affordance in human-computer interactions?

A

The set of operations and procedures that can be done to an object.

24
Q

What is perceived affordance?

A

What typical users think can be done to an object.

25
What defines a task in the context of human-computer interactions
An action the user wants to do.
26
What are the 5 key ideas in human-computer interactions?
* Visibility * Feedback * Goal * Affordance * Task
27
What disciplines contribute to human-computer interactions?
* Cognitive psychology * Ergonomics * Linguistics * Artificial intelligence * Sociology and social psychology * Engineering and industrial design
28
What is the dual processor theory?
Every interactive system is a distributed system running on two processors: a human user and a computer system.
29
How can users be categorized?
* By class * By personality type * By ability
30
What is the formula for user productivity?
User productivity = functionality * usability. Where functionality is what the computer can do, and usability is what people can do with the computer.
31
What are factors impacting user productivity?
* Type and number of tasks * Characteristics of users * Work environment * Training and documentation
32
What are two ways to use graphics?
* For modelling * For coding
33
What are common attention limitations people experience?
* People get distracted easily * People get lost in complexity * People multitasking
34
What is a memory limitation in human cognition?
People can only retain 7±2 chunks in their short term memory.
35
What is a usability defect?
Malfunction.
36
True or false: people can more easily recall then recognize?
False