//2.1-Design methods and processes Flashcards

1
Q

What does iterative design mean

A
  • this is repeatedly going through a cyclic design process
  • stages are requierd to refine a design
  • designers will move backwards and forwards through the process as required and will evaluate work to improve their work
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2
Q

Explain the circular design process

A

Research-Ideate-Prototype-Test

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3
Q

What does the cyclic design development show

A

This shows the impact of hypothetical issues affecting the development of a design

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4
Q

Cyclic design development of a power drill design

A

Initial research-ideas sketches-motor ventiliation research-refine design to suit vents-size of vents modified-research on ergonomics-modify handle-research of switches-refine design to suit switch-futher analysis, research, modelling, sketching-cycle continues to create new ‘iterations’

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5
Q

What is the aim of user centered design

A

This aims to improve users’ expereince of using products

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6
Q

Aim of ISO 13407

A

This makes the success of a product more likely

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7
Q

Qualities of an ISO 13407 product

A
  • take full account of users, the tasks performed and the relevant environment
  • involve users during design and development
  • be refined by user-centered evaluation
  • consider the whole user expereince
  • be developed by a multi skilled, multi-disciplinary team
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8
Q

Methods used to achieve UCD standards

A
  • apply ergonomic principles for ease of use and comfort
  • use anthropometric data to ensure a good ‘fit’
  • observed people using products
  • organise focus groups to identify problems with existing products
  • gain understanding of how users interact with products
  • improve the user experience
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9
Q

How do designers design to meet wants, needs or values

A
  • physical needs of children are different to those of the elderly, wheelchair users, disabled or blind
  • emotional needs-what people like or dislike, their aspirations and ambitions. Understanding thse can help the designer match the product to the consumer. Brand and quality awareness is essential
  • the intellectual needs of consumers have to be matched to the product
  • sociological needs and values-consumers become more aware of issues such as damage to the environment and demand more sustainable products
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10
Q

Primary invetigation techniques

A
  • market research questionnaires and surveys-this can help explain why consumers choose one product over another
  • interviewing potential users to invetigate their needs or wants
  • human factors-empathetic research
  • focus groups-qualitative data
  • product analysis-analysis and disassembly of existing products to identify useful features
  • anthropometric data can be obtained directly for bespoke products
  • ergonomics-observing potential customers using a product
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11
Q

Secondary investigation techniques

A
  • online or book research
  • style influences of designers and design movements
  • identification of suitable materials, components and construction methods
  • relavent anthropometric data ranges suited to the target consumer
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12
Q

What is primary investigation

A

Direct research such as obtaining from a focus group

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13
Q

What is secondary research

A

This is research information gathered from others-usually though books and online sources

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14
Q

Explain the development of a design proposal

A
  • sketch and model potential solutions
  • check spec criteria by adding critical and evaluative annotations
  • selection by the client or potential constomers of a single design
  • development of the aesthetics of the final design proposal
  • use tests and trails to help develop detailed design elements
  • use scale and full size models
  • use functioning models to check working elements
  • create dimensioned working draeings with sufficient detail for manufacture
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15
Q

Explain the 4 stages of a sucessful prototype

A
  • create a step by step, detailed plan of prototype manufacture (QA proceudures and checks)
  • carry out hand, machine or rapid prototyping methods as required
  • test and evaluate prototype, with appropriate involvment of consumers
  • carry out ‘iterative’ improvements as required to optimise the design
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