18 Artificial Intelligence Flashcards

(8 cards)

1
Q

Dijkstra’s Algorithm

A

An algorithm that finds the shortest path between two nodes in a graph

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2
Q

A* Algorithm

A

An algorithm that finds the shortest path between two nodes in a graph but uses an additional heuristic value to achieve better performance

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3
Q

Machine Learning

A

A system that learn without being programmed to learn

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4
Q

Deep Learning

A

Machines that think in a way similar to a human brain. They handle large amounts of data using artificial neural networks.

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5
Q

Supervised Learning

A

System which is able to predict future outcomes based on past data. It requires both input and output data to be used during the training process.

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6
Q

Unsupervised Learning

A

System which is able to identify hidden patterns from input data. The system is not trained on the right answer.

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7
Q

Reinforcement System

A

System which is given no training and learn on the basis of rewards and punishment.

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8
Q
A
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