πŸ”΅ 5.1 Psychological Factors that can Influence an Individual in Physical Actvities: Attribution Theory Flashcards

(21 cards)

1
Q

Attribution

A

A perception of the reason for an outcome of an event

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2
Q

Who usually gives a reason for an outcome

A

Leaders, managers, coaches and players

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3
Q

Why are reasons for an outcome important

A

To maintain motivation and effort and therefore task persistence

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4
Q

What is an internal attribute

A

Within the performers control

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5
Q

What is external attribute

A

Outside the performers control

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6
Q

What is locus of causality

A

The amount of control the player has over the outcome of the event

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7
Q

Who where the reasons given for winning and losing classified by

A

Weiner 1974

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8
Q

What did Weiner 1986 suggest about locus of causality

A

Suggested that personal internal control includes the things that can be taken control of by the individual such as effort.

External control includes things over which the player has little influence, such as luck or the decision of the referee

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9
Q

What is a stable attribute

A

Unluckily the change in the short term

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10
Q

What is unstable attribute

A

Can change in a short amount of time

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11
Q

What is the stability dimension concerned about

A

How changeable the reasons for winning and losing are

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12
Q

What is self serving bias

A

Using external and or unstable reasons for losing

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13
Q

How is self serving bias beneficial to a performer

A

Helps to promote self esteem, confidence and motivate the players

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14
Q

What reason should a coach never give for a loss

A

Stable and internal, must be external or can be changed.

For example, must never be someone’s ability as a loss of motivation may occur

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15
Q

What is learned helplessness

A

Using internal stable reason for losing

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16
Q

When can learned helplessness improve confidence

A

When players feel responsible for the positive outcome of a game, the motivation and confidence can be enhanced

17
Q

When can learned helplessness improve cause negative effects

A

Players blame losing on internal and stable reasons such as ability. The performer begins to doubt if they can actually complete the task successfully and self doubt or a lack of belief in ability begins to affect the player

18
Q

How can learned helplessness be developed

A

By attributing success to internal and stable factors. But also by negative feedback and critics from others. Also a lack of success and negative experiences can develop learned helplessness

19
Q

What is attribution retraining

A

Changing the reasons given for success and failure

20
Q

Ways to promote self esteem in players

A

Change internal reasons for failure to external unstable ones
Move away from blaming player ability so that the player begins to use external and unchangeable reasons for failure
Provide motivation via reinforcement
Allow early success

These strategies also prevent learned helplessness, prevent a decrease in confidence

21
Q

What is mastery orientation

A

State of mind when the performer is high in confidence believes in their own ability and thinks success is repeatable, while failure is temporary and changeable