Chapter 5 Flashcards

1
Q

Learning

A

A relatively permanent change in knowledge or observable behavior that results from practice or experience.

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2
Q

Two types of work behaviors

A

Desirable – contribute to achievement of organizational goals.

Undesirable – hinder the achievement of organizational goals.

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3
Q

Social learning

A

Knowledge acquisition through the mental processing of information by observing and imitating others. Example – watching mom feed the baby and do the same action to the doll.

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4
Q

Symbolizing

A

Imitation, the process of creating a mental image to guide an individual’s behavior.

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5
Q

Forethought

A

Individual planning of an action based on the level of performance desired.

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6
Q

Vicarious learning

A

Individual observing the behavior of others and the consequences of it.

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7
Q

Self control

A

Individual selecting of his or her own goals and ways of reaching them to learn new behaviors

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8
Q

Self efficacy

A

Individuals estimate of his or her own ability to perform a specific task in a particular situation.

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9
Q

Operant conditioning vs Classical conditioning

A

Oc- A process by which individuals learn voluntary behavior. Learning occurs from the consequences of behavior.

Cc- Process by which individuals learn to link the information from a neutral stimulus that causes a response

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10
Q

Classical conditioning

A

Process by which individuals learn to link the information from a neutral stimulus that causes a response

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11
Q

Positive reinforcement

A

Presents a pleasant consequences after the occurrence of a desired behavior.

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12
Q

Extinction

A

Removal of all reinforcing events; behavior is no longer reinforced and hence is likely to occur in the future. Example – employees with consistently bad on-time performance will not be eligible for the discount.

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13
Q

Punishment

A

Refers to an unpleasant event occurred following a behavior and decreasing the behaviors frequency. Example- Employees are written up for being late.

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14
Q

Negative reinforcement

A

Occurs when an unpleasant event that precedes the employee behavior is removed when the desired behavior occurs. Example –Supervisors will stop writing up employees if there on time attendance improves.

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15
Q

Continuous

A

Behavior reinforced after each occurrence. Example – dropping coins in a soft drink machine.

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16
Q

Fixed interval vs variable interval

A

Behavior reinforced after a certain amount of time. Example – weekly paycheck, performance type: average

Behavior reinforce the random times. Example – occasional praise by team members