2 - Object Recognition Flashcards

1
Q

Perceptual organization

A

-take info from both processing types and make into complete pic

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2
Q

Bottom-up processing

A
  • Data driven
  • Have no background info/reference
  • Take sensory stimuli like sight and combine, create cohesive image, then determine what object is
  • build whole thing from parts
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3
Q

Top-down processing

A

Conceptually driven

  • start w/ expectation or memory
  • recognize whole thing first, then recognize components based on expectations

you can walk through your room in dark w/o hitting anything, maybe slower, b/c you know where things are

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4
Q

Optical illusions

A
  • take advantage of perceptual organization

- based on differences in processing

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5
Q

Gestalt principles

A
  • when you look at a bunch of objects / complicated images, your brain groups those things to be as non-complex / concise as possible
  • group based on similarity in size/shape, etc
  • whole = sum of parts

Proximity, Similarity, Good Continuation, Subjective Contours, Closure

(see book, make notes)

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6
Q

Proximity

A

dots arranged in triangle is perceived as a shape, not individual dots
-your brain can count 5 objects or less w/o actually counting them

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7
Q

Similarity

A

Group similar things

ex) big dots in triangle shape against background of tiny dots rather than a bunch of random dots

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8
Q

Good continuation

A
  • we see lines as continuous/straight or curved

- we don’t like jagged- too complicated

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9
Q

Subjective Contours

A

Foreground vs background

  • foreground is black half-shapes, invisible “square” seems like it instead
  • brain “fills in the gap”- illusory contour
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10
Q

Closure

A

4 L shaped things is a square- easier to perceive

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11
Q

Law of Pragnanz

A

Perceptual organization will always be as regular, simple, and symmetric as possible
explains gestalt

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12
Q

Depth Perception - Visual cues to deduce distance

A

Monocular

  • require one eye
    1) relative size = larger is closer
    2) interposition = overlapping objects; front is closer
    3) linear perspective = convergence of parallel lines in distance; greater convergence = further distance
    4) motion parallax = closer objects move faster when we change field of vision / look at something else

Binocular cues

1) retinal disparity (2.5 inches apart)
- used in VR- give each eye slight dif image
2) convergence- brain detects angle b/w 2 eyes required to bring object into focus
- distance object = both eyes stare straight ahead; looking at nose = extreme angle
- used in parvocellular cells and feature detection, and motion through magnocellular cells
3) constancy - some objects remain same despite environment changes- color, brightness, size, shape

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