Addiction Mini-Lecture Flashcards

1
Q

Drug

A
  • Substance used to bring about a change in some existing process of state (psychological, physical, biochemical)
  • Chemical entity, other than those providing maintenance of normal health, that alters normal biological functioning
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2
Q

How are drugs categorized?

A

By behavioral or pharmacological effects
- Stimulants (caffeine, aderall, nicotine)
- Depressants (alcohol)
- Opioids (fentynal)
- Hallucinogens (LCD/acid)
- Psychothereapeutics (prozac, thorazine)

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3
Q

Top abused drugs

A
  • Marijuana
  • Prescription pain relievers
  • Prescription tranquilizers
  • Cocaine
  • Prescription stimulants
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4
Q

Substance Abuse

A
  • A pattern of compulsive substance use marked by recurrent significant social, occupational, legal, or interpersonal adverse consequences.
  • From the DSM V
  • Defined by severity from mild to severe
  • Distinct terms for each substance
  • Drug craving added
  • Exclusion of legal problems from the DSMIV
  • Behavioral addictions
  • Not the same as just drug use
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5
Q

Medical Model of Addiction

A

An individual with addiction suffers from a chronic brain disease, which can lead to difficulties in stopping use

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6
Q

Moral Model of Addiction

A

An individual who chooses drugs over work, family, and society due to personal morals and weaknesses

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7
Q

Positive Reinforcement

A

Doing a behavior increases likelihood of reinforcement (rat pressing a lever for a reward)

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8
Q

Negative Reinforcement

A

Involves removing an aversive stimulus after a behavior, which increases the likelihood of that behavior being repeated (rat presses the level in order to not receive a foot shock)

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9
Q

Positive Punishment

A

Adding an Aversive stimulus after a behavior, which decreases the likelihood of that behavior being repeated (rate presses the wrong lever and gets a shock)

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10
Q

Negative Punishment

A

Removing a desired stimulus after a behavior, decreasing the likelihood of that behavior being repeated (rat presses a lever which increases the time-out period between reinforcers)

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10
Q

Conditioned Place Preference/Aversion Paradigm

A
  • Block passage between rooms for a mouse
  • Experimenter gives drug injections paired with 1 room and control injections with the other room (repeat)
  • On test day, there is not drug and the passage is opened
  • Made to test if drugs are rewarding or not
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11
Q

What drugs will animals self-administer?

A
  • Animals self-administer all drugs except hallucinogens
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12
Q

Progressive Ratio Tests

A

Test of motivation/how hard an animals is willing to work for a drug. The point at which the animal stops responding is the breakpoint

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13
Q

What features of addiction can we model?

A
  • Drug taking
  • Drug seeking
  • Resistance to punishment
  • Escalation of motivation
  • Relapse
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14
Q

Theories of Addiction

A
  • Focus on the function of dopamine
  • Dopamine signaling from the Ventral Tegmental Area to the Nucleus Accumbens implicated in rewarding effects of drugs and other rewards
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15
Q

Allostasis Model

A
  • Popularized by George Koob and colleagues
  • Predicts that compulsive drug use is a result of wanting to relieve the negative side effects of drug withdrawal that are brought on by the brain’s stress systems
16
Q

Issues of the Allostasis Model

A
  • No straight correlation between the craving with drugs and withdrawal
  • If withdrawal is seen as a bad thing why would a cue associated with the cause of said withdrawal enhance dopamine release
17
Q

Support of the Allostasis Model

A
  • Withdrawal is associated with low dopamine
  • Drugs increase mood and release dopamine
  • Drugs withdrawal symptoms are fixed by taking drugs