Tallyman/Toughness
T:6
Tallyman Wounds
W:4
Tallyman/Plaguemarine Saves
3+
Tallyman/PM/DST/MBH/FBD Leadership
LD: 6+
Plasma Pistol: Standard
12” A:1 3+ S:7 -2 Dam:1
Pistol
Close combat weapon
Melee A:4 3+ S:4 0 Dam:1
Pistol
Plasma Pistol: Supercharge
12” 1 3+ S:8 -3 Dam:2
Pistol
Hazardous
The Seven-fold Chant
In your Command phase, if this model is on the battlefield, roll 2D6: on a 7+, you gain 1CP.
Foetid Bloat Drone Move
M 10”
Foetid Bloat Drone Toughness
T:9
Foetid Bloat Drone Defenses
3+/5++
Foetid Bloat Drone Wounds
W: 10
Foetid Bloat Drone Ld
Ld: 6+
Foetid Bloat Drone OC
OC: 3
2x Plaguespitter
FBD - Hovering Death
This model is eligible to shoot and declare a charge in a turn in which it Fell Back.
Blighted Land: When, Target, Effect?
WHEN: End of your Movement Phase
TARGET: One DEATH GUARD VEHICLE from your army
EFFECT: Select one terrain feature within 24” of and visible to your unit. Until the start of your next turn, enemy units are Afflicted while they are within 3” of that terrain feature.
Relentless Grind: When, Target, Effect?
WHEN: Your Movement phase or your Charge phase.
TARGET: One DEATH GUARD VEHICLE unit from your army that has not been selected to move or charge this phase.
EFFECT: Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.
Font of Filth: When, Target, Effect?
WHEN: Your Shooting phase.
TARGET: One DEATH GUARD VEHICLE unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] ability.
Drawn to Despair: When, Target, Effect?
WHEN: Your Shooting phase.
TARGET: One DEATH GUARD unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a visible enemy unit (excluding AIRCRAFT) within your opponent’s deployment zone, you can re-roll the Hit roll.
Eyestinger Storm: When, Target, Effect?
WHEN: Your opponent’s Command phase.
TARGET: One DEATH GUARD VEHICLE unit from your army.
EFFECT: Select one objective marker visible to one or more models in your unit. Each Afflicted enemy unit within range of that objective marker must take a Battle-shock test. Enemy units affected by this Stratagem do not need to take any other Battle-shock tests in the same phase.
Blighted Land: When, Target, Effect?
WHEN: End of your Movement Phase
TARGET: One DEATH GUARD VEHICLE from your army
EFFECT: Select one terrain feature within 24” of and visible to your unit. Until the start of your next turn, enemy units are Afflicted while they are within 3” of that terrain feature.
Blighted Land: When, Target, Effect?
WHEN: End of your Movement Phase
TARGET: One DEATH GUARD VEHICLE from your army
EFFECT: Select one terrain feature within 24” of and visible to your unit. Until the start of your next turn, enemy units are Afflicted while they are within 3” of that terrain feature.
Spread the Sickness: Rattlejoint Ague
While an enemy unit is within Contagion Range of this unit, worsen the Save characteristic of models in that enemy unit by 1.