AP Psych Unit 5 Flashcards

(98 cards)

1
Q

A chemical substance that alters perceptions and moods (attention, judgement, memory, self-control, emotion, perception)

A

Psychoactive drugs

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2
Q

Disorder characterized by continued substance craving and use despite significant life disruption and/or physical risk

A

Substance use disorder

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3
Q

Diminished control, diminished social functioning, hazardous use, addiction

A

When drug use is a disorder

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4
Q

Diminishing effect w/ regular use of drug, requiring user to take larger and larger doses before experiencing the drug’s effect

A

Tolerance

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5
Q

The study of psychoactive drugs

A

Psychopharmacology

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6
Q

mimic neurotransmitters (excite)

A

Agonists

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7
Q

prevent neurotransmitters from binding to receptor sites (inhibit)

A

Antagonists

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8
Q

Physical illness following withdrawal of a drug

A

Withdrawal symptoms

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9
Q

Reduction in body’s response to a drug (needs more)

A

Drug tolerance

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10
Q

Drugs (such as alcohol, barbiturates, and opiates) that reduce neural activity and slow body functions

A

Depressants

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11
Q

Alcohol use marked by tolerance, withdrawal, and a drive to continue problematic use (alcoholism)(CNS numb)

A

Alcohol use disorder

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12
Q

Opium and its derivatives, such as morphine and heroin; they depress neural activity, temporarily lessening pain and anxiety (numbs CNS)

A

Opiates

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13
Q

increase CNS function, higher HR, metabolism energy attention (produce tolerance, withdrawal effects, disturbed sleep, reduced appetite, euphoric response)

A

Stimulants

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14
Q

active chemical THC, has mild depressant affects, hallucinogenic (relaxation, time distortion, pain relief, perceptual distortions)

A

Marijuana

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15
Q
A
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16
Q

Drugs (such as alcohol, barbiturates, and opiates) that reduce neural activity and slow body functions

A

Depressants

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17
Q

Alcohol use marked by tolerance, withdrawal, and a drive to continue problematic use (alcoholism)

A

Alcohol use disorder

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18
Q

Drugs that depress the activity of the CNS, reducing anxiety but impairing memory and judgement

A

Barbiturates

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19
Q

Opium and its derivatives, such as morphine and heroin; they depress neural activity, temporarily lessening pain and anxiety

A

Opiates

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20
Q

Drugs such as caffeine, nicotine, coke and ecstasy that excite neural activity and speed up body functions

A

Stimulants

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21
Q

Stimulating and highly addictive psychoactive drug in tobacco

A

Nicotine

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22
Q

Powerful and addictive stimulant derived from coca plant, producing temporarily increased alertness and euphoria

blocks reuptake, excess neurotransmitters remain in synapse and produce a rush, when wears off, absence of neurotransmitters like dopamine, serotonin and norepinephrine produce a crash

A

Cocaine

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23
Q

Drugs such as meth that stimulate neural activity, causing accelerated body functions and associated energy and mood changes

A

Methamphetamine

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24
Q

Powerfully addictive drug that stimulates the CNS, w/ speeded-up body functions and associated energy and mood changes; overtime appears to reduce baseline dopamine lvls.

A

Methamphetamine

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25
Synthetic stimulant and mild hallucinogen. Produces euphoria and social intimacy, but w/ short-term health risks and longer-term harm to serotonin-producing neurons and to mood and cognition Ecstasy triggers dopamine, releases stored serotonin-blocking reuptake, which prolongs serotonin's "feel-good"
Ecstasy (MDMA)
26
Psychedelic drugs such as LSD that distort perceptions and evoke sensory images in absence of sensory input
Hallucinogens
27
Altered state of consciousness reported after a close brush with death (such as through cardiac arrest); often similar to drug-induced hallucinations
Near-death experience
28
powerful hallucinogenic drug, created by Hofmann, trips can range from euphoria to terrifying
LSD
29
Major active ingredient in marijuana; triggers a variety of effects, including mild hallucinations
THC
30
Synthetic marijuana that mimics THC, can cause anger and hallucinations
K2/Spice
31
Decreasing responsiveness w/ repeated exposure to a stimulus
Habituation
32
Learning that certain events occur together. The events may be two stimuli (as in classical conditioning) or a response and its consequences (as in operant conditioning).
Associative learning
33
Any event or situation that evokes a response
Stimulus
34
Behavior that operates on the environment, producing consequences
Operate behavior
35
The acquisition of mental information, whether by observing events, by watching others, or through language
Cognitive learning
36
A type of learning in which one learns to link two or more stimuli and anticipate events
Classical conditioning
37
The view that psychology (1) should be an objective science that (2) studies behavior w/o reference to mental processes. Most research psychologists today agree w/ (1) but not w/ (2)
Behaviorism
38
In classical conditioning, a stimulus that elicits no response before conditioning
Neutral stimulus
39
In classical conditioning, the unlearned, naturally occurring response to the unconditioned stimulus (US), such as salivation when food's in the mouth
Unconditioned response
40
In classical conditioning, a stimulus that unconditionally- naturally and automatically- triggers a response.
Unconditioned stimulus
41
A learned response to a previously neutral stimulus
Conditioned response
42
In classical conditioning, an originally neutral stimulus that, after association w/ an unconditioned stimulus, comes to trigger a conditioned response
Conditioned stimulus
43
In classical conditioning, the initial stage, when one links a neutral stimulus and an unconditioned stimulus so that the neutral stimulus begins triggering the conditioned response. In operant conditioning, the strengthening of a reinforced response.
Acquisition
44
A procedure in which conditioned stimulus in one conditioning experience gets paired w/ new neutral stimulus, creating a second (weaker) conditioned stimulus.
Higher-order conditioning
45
the diminishing of a conditioned response; occurs in a classical conditioning when an unconditioned stimulus (US) doesn't follow a conditioned stimulus (CS); occurs in operant conditioning when a response is no longer reinforced.
Extinction
46
The reappearance, after a pause, of an extinguished conditioned response
Spontaneous recovery
47
The tendency, once a response has been conditioned, for stimuli similar to the conditioned stimulus elicit similar responses
Generalization
48
In classical conditioning, the learned ability to distinguish between a conditioned stimulus and stimuli that don't signal an unconditioned stimulus
Discrimination
49
A type of conditioning in which behavior is strengthened if followed by a reinforcing or diminished if followed by a punishment
Operant conditioning
50
Thorndike's principle that behaviors followed by favorable consequences become more likely, and behaviors followed by unfavorable consequences become less likely
Law of effect
51
A tendency to respond to stimuli that are similar, but not identical
Stimulus Generalization
52
The ability to respond differently to various stimuli
Stimulus Discrimination
53
Fear that persists even when no realistic danger exists
Phobia
54
Learned emotional reaction to a previously neutral stimulus
Conditioned Emotional Response
55
Exposing phobic people gradually to feared stimuli while they stay calm and relaxed
Systemic Desensitization
56
Learning to respond emotionally to a stimulus by observing another's emotional reactions
Vicarious Classical Conditioning
57
Any event that follows a response and increases its likelihood of recurring
Reinforcer
58
Non-learned and natural; satisfies biological needs (ex. food, water, sex)
Primary Reinforcer
59
Learned reinforcer (ex. money, grades, approval, praise)
Secondary Reinforcer
60
Tangible secondary reinforcer (ex. money, gold stars, poker chips)
Token Reinforcer
61
Provided by other people (ex. learned desires for attention and approval)
Social Reinforcer
62
Apparatus designed to study operant conditioning in animals
Skinner Box
63
When a response is followed by a reward or other positive event
Positive Reinforcement
64
When a response is followed by the removal of an unpleasant event
Negative Reinforcement
65
Any event that follows a response and decreases the likelihood of it recurring (ex. a spanking)
Punishment
66
form of punishment that involves taking away something the individual values when they engage in an undesired behavior(ex. losing xbox privileges
Response Cost (omission training)
67
Small step to target goal
Successive Approximations
68
Molding responses gradually in a step-by-step fashion to a desired pattern
Shaping
69
Behaviors that are repeated because they appear to produce reinforcement
Superstitious Behavior
70
A reinforcer follows every correct response
Continuous Reinforcement
71
Reinforcers do NOT follow every response.
Partial Reinforcement
72
A set number of correct responses must be made to obtain a reinforcer
Fixed Ratio Schedule (FR)
73
Varied number of correct responses must be made to get a reinforcer
Variable Ratio Schedule (VR)
74
The first correct response made after a certain amount of time has elapsed, is reinforced
Fixed Interval Schedule (FI)
75
Reinforcement is given for the first correct response made after a varied amount of time
Variable Interval Schedule (VI)
76
Stimulus that is painful or uncomfortable
Aversive Stimulus
77
"Relief" suddenly becomes negatively reinforcing and will continue indefinitely
Avoidance learning (pair a tone w/ shock)
78
Mental representation of the layout of one's environment
Cognitive map
79
Learning that occurs but is not apparent until there is an incentive to demonstrate it
Latent learning
80
The sudden realization of one's problem solution
Insight
81
Desire to perform a behavior effectively for its own sake
Intrinsic motivation
82
Desire to perform a behavior to receive promised rewards or avoid threatened punishment
Extrinsic motivation
83
Alleviating stress using emotional, cognitive or behavioral methods
Coping
84
Alleviating stress by avoiding/ignoring the stressor and attending to the emotional needs related to one's stress action.
Emotion-focused coping
85
The hopelessness and passive resignation a creature learns when unable to avoid repeated aversive events.
Learned helplessness
86
The perception that chance or outside forces beyond personal control determine our fate.
External locus of control
87
The perception that you control your own fate.
Internal locus of control
88
The ability to control impulses to delay instant gratification for greater long-term rewards.
Self-control
89
Learning by watching and observing others
Observational Learning
90
The person whose behavior the subject watches and imitates
The Model
91
The process of observing and imitating a specific behavior
Modeling
92
Neurons in the frontal lobe and they fire when a subject observes another performing a task and is able to replicate it
Mirror Neurons
93
That a child can “share” another’s experience and empathize what they see
The Theory of Mind
94
Studied observational learning and the consequences a model has on subjects. Responsible for Bobo Doll experiment
Albert Bandura
95
Study where children viewed how an adult interacted with a doll and then when placed in the room with that doll acted in a similar fashion (aggressivity)
Bobo Doll Experiment
96
Learning by seeing the consequences of another’s behavior
Vicarious Learning
97
Negative, destructive and abusive behavior
Antisocial Behavior
98
Positive, constructive and helpful behavior
Prosocial Behavior