Categories and Concepts Flashcards

(32 cards)

1
Q

Category

A

set of things that are grouped together on the basis of something

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2
Q

Concept

A

mental representation of a category

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3
Q

You must…

A

remember previous experiences

recognize similarity

have a concept “lion”

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4
Q

Concept increases processing efficiency for

A

Memory
Reasoning
Communication
Complex Concepts

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5
Q

Cat

A

both a category and a concept

concept within category of animals
category that includes all the types of different cats

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6
Q

Basic Level

A

neither too general nor specific

tends to be used in speaking and reasoning about categories
ex: airplane, apple, etc.

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7
Q

Basic Level of Categorization

A

represented in language by a single word

in naming, we are likely to use the basic level

easier to explain what features are common to members of basic level categories than for other levels

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8
Q

Inductive Inference

A

reaching a general conclusion based on specific examples
use examples to build up general rule

categorization is itself an inductive inference

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9
Q

Deductive inference

A

reaching a conclusion about a specific instance, based on general principles

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10
Q

Gelman and Markman

A
Shown flamingo
"bird feeds its babies mashed up food"
Shown Bat
"bat feeds its babies milk"
Shown blackbird
"what does this bird feed its babies?"
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11
Q

Inductive inference from categories

A

85% of preschoolers guess blackbird feeds its babies mashed up food. Used category information, rather than perceptual similarity to make inference

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12
Q

Three classes of theories

A

Classical, Probabilistic, Exemplar

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13
Q

Classical Theory

A

Rules
category defined in terms of necessary and sufficient features

representation is abstract, does not store any information about specific exemplars

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14
Q

Probabilistic Theory

A

Failure of classical theory led to proposal that category representation may be probabilistic rather than deterministic

Prototype theory: prototypes

Exemplar theory: individual instances

both based on idea of similarity

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15
Q

Theory Theory

A

categories provide explanations for how things work in the world

center on causal relations between entities in the world

guide perception by leading us to believe that particular features are interesting and others are not

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16
Q

Criticisms of Classical theory

A

defining features often can’t be found

you can often remove any particular feature and some object will still be a category member

Non-necessary features affect categorization

violation of any one defining feature does not seem to affect our categorization

17
Q

Ludwig Wittgenstein

A

What is a game?

for many categories there are no clear defining features

various members share various features, but there is no single feature that is necessary

18
Q

Challenges for Classical Theory

A

it is impossible to give adequate definitions

graded membership

typicality effects
(robin is more typical bird than a penguin)

19
Q

Family Resemblance

A

Wittgenstein proposed that members of a category have a family resemblance to each other

no defining features that one must have but there are common/typical features

membership is a matter of degree, not all or nothing

20
Q

Graded family membership

A

items are in a category, qualify based on necessary and sufficient rules

items are not in a category, do not meet the necessary and sufficient rules

21
Q

Typicality effects

A

Name fruit: most common ones (most typical) are named most frequently

22
Q

Prototype Theory

A

categories are represented by the average of all members of the category

items can be better or worse examples of a category

23
Q

Prototype Theory cont.

A

prototype need not exist in real world

category representation is abstract, does not store information about specific exemplars

graded category membership

24
Q

Posner & Keele

A

two prototypes created and never shown to the participants.
distortions of each prototype are created. Subjects learn to classify the distortions. New distortions, (variations of the old ones) were shown, then prototypes were shown

25
Posner and Keele results
subjects were more likely to endorse the prototype as a category member than they were for a new distortion Old (studied) distortions were classified just as well as the unseen prototype. Suggests that subjects store an average of their experiences
26
Problems with Prototype Theory
assumes that information about individual instances is not stored. People do seem to store information about individual exemplars
27
Exemplar thoery
concepts are represented by all of the exemplars that have been experienced Category "bird" is represented by memories of all previous experiences of birds. When we categorize, we compare to all exemplars in memory category representation is concrete
28
Natural vs. Artifact
Natural: groupings that occur naturally (bird, trees) Artifact: designed/invented (computers, sports cars)
29
Stable vs. Ad-hoc
Stable: people generally agree on what goes into them, what the criteria of inclusion are Ad-hoc: unstable categories defined for a special purpose or within a specific context
30
What is a drunk?
knowledge based causal theory: late at night, someone jumps into pool fully clothed concept of drunk involves a theory of impaired judgment which explains the man's behavior so you induce he must be drunk
31
Schema
large, complex units of knowledge that encode properties which are typical of instances of general categories and omit properties which are not typical of the categories
32
Summary of Approaches to categorization
Classical theory: concepts have definitions Prototype: summary representation for each category Exemplar: no summary representation, concept is a collection of individual instances Theory based: categories include causal explanations