Chapter 11: Game Theory I: Basic Concepts and Zero-Sum Games Flashcards
Game Theory
Study of decisions where outcome is based on what others do.
Example of Game Theory
Chess
Why is Chess a good example of Game Theory?
you try to make the most optimal decisions (to either win or avoid disadvantage) in response to your opponent’s move.
Common Knowledge of Rationality (CKR):
General assumption that you will consider the best move your opponent will make. If that move gives the opponent an advantages, and disadvantages you, then your opponent can be sure that you will choose whatever move helps you to avoid the disadvantage.
In short, this assumption of CKR between two opponents/players will determine what ____________ you make, and how your _____________ will ________________.
choice; opponent; respond
Review Row / Col. Supermarket Game of Maximizing Profits (See Notes)
The Supermarket Game is an example of the _____________ ______________.
Prisoner’s Dilemma
Explain the Prisoner’s Dilemma (See Notes)
- Row and Col. are arrested for drug dealing (trafficking drugs across state lines).
- Row and Col. are placed in separate holding cells.
- The judge says there’s not enough evidence to convict either of the suspects, so she wants one (or both) of the suspects to confess.
- A confession from one = 1yr. sentence for the confessor & 20yrs. for the person that denied the charges.
- A confession from both = 10yr. sentences for both confessors.
- Denial of the charges from both = 2yrs. for both confessors.
What should Row do in the Prisoner’s Dilemma? (SEE NOTES)
- Looking at this from the perspective of Row, Col. is either going to confess or not confess.
- Whether or not Col. confesses, it’s best for Row to confess because -10yrs > -20 yrs., and -1yr. > -2yrs.
What should Col. do in the Prisoner’s Dilemma? (SEE NOTES)
- Looking at this from the perspective of Col., Row is either going to confess or not confess.
- Whether or not Row confesses, it’s best for Col. to confess because -10yrs > -20yrs., and -1yr. > -2yrs.
In ________ situations then, it would be best if ________ and _________ both ________________, leading to a _____yr sentence for each. However this leads to an overall undesirable _________________, considering had both of them ______________ the charges, they each would’ve gotten ______ years.
both; Row; Col.; confessed; 10; outcome; denied; 2
Why wouldn’t Row and Col choose the outcome that benefits the both of them? (SEE NOTES)
- For one thing, they’re in separate cells making this decision. They’re making the decisions that are of the most utility to them, individually.
- Principles of rationality lead each Row and Col., to confessing.
What exactly is the “dilemma” in the Prisoner’s Dilemma? (SEE NOTES)
The dilemma is that the choice that’s optimal INDIVIDUALLY does not coincide with the choice that is optimal for the GROUP.
- Individually, Col. and Row are better off confessing, but collectively this leads to a worse outcome than they would’ve otherwise had, than if they made the decision to confess/deny charges together.
Re-Working the Dilemma: What if Col. and Row did collaborate? (SEE NOTES)
- Let’s pose a situation wherein the judge allowed Row and Col. to meet for an hour in the same cell.
- Row and Col. agree to deny the charges, that way each of them walk away only having to serve 2 years.
- Though they each make this agreement, Row is rational (and knows it’s stupid to not confess). Row is a rational person, not a moral person.
- So, as Row is the first to approach the judge, he confesses.
- Regardless of what happens from here, Row will be fine.
- If Col. is still under the impression that they were both going to deny charges, then Row will only receive 1 yr, whilst Col. serves 20yrs.
- Or perhaps Col. was planning to do the same thing, and cheat–go behind Row’s back and confess. If this were to be the case, now Row is a lot better off than he would’ve been had he followed through with the agreement to deny the charges (-10yrs > -20yrs).
- Whatever Col. does, it’s ALWAYS better for Row to confess!
The Prisoner’s Dilemma arises whenever a game is…
Symmetrical.
Symmetrical (Prisoner’s Dilemma)
When both players/ opponents face the same strategies and outcomes.
(e.g. There’s a reason Col. would choose to confess, just like Row would: because confessing is more rational than not.)
The only way one player could reach the ____________ most ____________ to them, is if one willingly acts _______________. (but no one’s gonna do that, because these games are symmetrical) (SEE NOTES)
outcome; desirable; irrationally
if you’re dealing with any ___________________ values in the matrix for a problem in Prisoner’s Dilemma, the values are always _________________. REMEMBER THAT! However, remember that if you’re using a mixed strategy, these values are _________________ utility values, because then you’re using ________________ _________________ ___________________.
numerical; ORDINAL; interval; maximizing expected utility
Zero-sum Game v. Nonzero-sum Game
Zero-sum Game: (fixed amount of what) Player wins as much as opponent loses.
Nonzero-sum Game: Player does not win as much as the opponent loses. (Player doesn’t win an amount equal to what the opponent loses).
Noncooperative Game v. Cooperative Game
Noncooperative Game:
- Doesn’t allow players to form a binding agreement, so that the players CAN cooperate.
- This way, players can talk to each other about the strategies / acts they intend to choose, without recourse from a player if another player deviate from the strategies they said they would use.
Cooperative Game:
- Forces players to keep to their agreements/strategies they said they would use in a binding agreement.
Simultaneous Move Game v. Sequential Move Game
Simultaneous Move Game:
- Players do not know what choice either player is going to make until it’s made.
Sequential Move Game:
- Players have have SOME or FULL information about the other players choices from previous rounds.
What is “Perfect Information”?
When a player has (exactly) FULL information about another players choices (strategies/acts) from previous rounds.
(i.e. Chess)
Symmetric Games v. Nonsymmetric Games (SEE NOTES for Matrices)
Symmetric Games:
- When both players face the same strategies and outcomes.
Nonsymmetric Games:
- When both players do not face the same strategies and outcomes.
Two-Player Games v. n-Player Games
Two Player Games:
- Games played by two people.
- (multiple people may represent one person [i.e. multinational companies]. It doesn’t matter how many people there are, just how many are playing the game).
n-Player Games:
- Game played by “n” number of people.
- (Harder to illustrate graphically because it can’t be represented cleanly on a decision matrices).