Chapter 3 Flashcards

(19 cards)

1
Q

It is defined as a relatively permanent change in behavior or knowledge due to experience.

A

Learning

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2
Q

THEORIES OF LEARNING

It is defined as a type of learning in which a stimulus acquires the capacity to evoke a response that was originally evoked by another stimulus.

A

Classical Conditioning

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3
Q

THEORIES OF LEARNING

A type of learning when people learn to repeat behaviors that bring them pleasurable outcomes and to avoid behaviors that lead to uncomfortable outcomes.

A

Operant Conditioning

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4
Q

THEORIES OF LEARNING

It is the process of observing the behavior of others, recognizing its consequences, and altering behavior as a result.

A

Social Learning

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5
Q

A process by which people select, organize, interpret, retrieve, and respond to information from their environment.

A

Perception

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6
Q

Factors influencing perception

Refers to past experiences, needs or motives, personally, values and attitudes.

A

Perception Factors

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7
Q

Factors influencing perception

It is contrast, intensity, figure-ground separation, size, motion, repetition or novelty. A person, object, or event that is perceived by another person

A

Target Factors

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8
Q

Factors influencing perception

It refers to time, work setting, and social setting

A

Situation Factors

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9
Q

Person who perceives the target.

A

Perceiver

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10
Q

It is the process by which people ascribe causes to the behavior they perceive.

A

Attribution Theory

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11
Q

Common Attribution Errors

It is the tendency to underestimate the influence of external factors and overestimate the influence of internal or personal factors in the behaviors of others

A

Fundmental Attribution Errors

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12
Q

Common Atrribution Factors

It is an attribution error whereby people tend to attribute their achievements to their good inner qualities, whereas they attribute their failures to adverse factors within the environment.

A

Self-Serving Bias

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13
Q

Factors that influence Attribution

It is consideration given to how consistent a person’s behavior is across different situations.

A

Distinctiveness

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14
Q

Factors that influence Attribution

It refers to the likelihood that all those facing the same situation will have similar responses.

A

Consensus

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15
Q

Factors that influence Attribution

It refers to the measure of whether an individual responds the same way across time.

A

Consistency

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16
Q

Shortcuts used in forming impressions of others

It happens when a person selectively interprets what he sees on the basis of his interests, background, experience

A

Selective Perception

17
Q

Shortcuts used in forming impressions of others

It occurs when one attribute of a person or situation is used to develop an overall impression of the person or situation.

18
Q

Shortcuts used in forming impressions of others

It is defined as evaluations of a person’s characteristics that are affected by comparisons with other people recently encountered who rank higher or lower on the same characteristics.

A

Contrast Effects

19
Q

Shortcuts used in forming impressions of others

It attributes one’s own thoughts, feelings, or motives to another.