Chapter 3 Flashcards

1
Q

Application Programming Interface (API)

A

A set of related classes that supports a particular aspect of programming

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Autoboxing

A

The automatic conversion of a primitive type to an object of its corresponding wrapper class

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Class Library

A

A set of classes that supports the development of programs

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Constructor

A

A special method that has the same name as the class and is called when an object is created to set up the object initially

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Enumerated Type

A

A Java data type in which all values of the type are explicitly listed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Garbage Collection

A

The process of reclaiming memory space that can no longer be used by a program

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Immutable

A

An object who data (state) cannot be modified once it is created

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Import Declaration

A

A programming statement used to specify which external classes (from which packages) are used in a program

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Instance

A

An object. An object is an instance of a class

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Intsantiation

A

The process of creating a new object

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Package

A

A language-level organization mechanism for classes, Each class in the Java API belongs to a particular package

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Pseudorandom Number Generator

A

A program element that performs calculations to produce a series of numbers in seemingly random order

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Wrapper Class

A

A class that corresponds to a particular primitive data type

How well did you know this?
1
Not at all
2
3
4
5
Perfectly