Chapter 3 Flashcards
(13 cards)
Application Programming Interface (API)
A set of related classes that supports a particular aspect of programming
Autoboxing
The automatic conversion of a primitive type to an object of its corresponding wrapper class
Class Library
A set of classes that supports the development of programs
Constructor
A special method that has the same name as the class and is called when an object is created to set up the object initially
Enumerated Type
A Java data type in which all values of the type are explicitly listed
Garbage Collection
The process of reclaiming memory space that can no longer be used by a program
Immutable
An object who data (state) cannot be modified once it is created
Import Declaration
A programming statement used to specify which external classes (from which packages) are used in a program
Instance
An object. An object is an instance of a class
Intsantiation
The process of creating a new object
Package
A language-level organization mechanism for classes, Each class in the Java API belongs to a particular package
Pseudorandom Number Generator
A program element that performs calculations to produce a series of numbers in seemingly random order
Wrapper Class
A class that corresponds to a particular primitive data type