chapter 5 Flashcards

perception, motor development, learning and memory (46 cards)

1
Q

sensation

A

process by which our sensory receptors and nervous system receive and represent stimuli from our environment

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2
Q

perception

A

process of organization and interpreting sensory information
- studied in babies through preferential-looking technique

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3
Q

visual activity

A

the sharpness and clarity of vision

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4
Q

contrast sensitivity

A

ability to detect differences in light/dark areas in a visual pattern

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5
Q

rods

A

enable us to see basic shapes and forms
- allows us to see in low levels off light

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6
Q

cons

A

allows us to see in color
- sensitive to detail
- require more light than rods

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7
Q

color perception

A

appears at 2 months
- preference for unique hues over color combinations

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8
Q

talking faces - visual scanning

A

particularly important sources of information for infants
- 4 months: primary fixation on uses of talking faces before productive speech
- after babbling: primary fixation on speaker’s mouth

fixation earlier for bilingual infants

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9
Q

smooth pursuit eye movements

A

visual behavior in which the viewer’s gaze shifts at the same rate and angle as a moving object

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10
Q

face perception - perceptual narrowing

A

newborn
- general bias for face like shows interest in human/monkey right side up faces

6 months
- discriminate between human/monkey faces (generalist)

9 months
- only human face discrimination (specialist)

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11
Q

perceptual constancy

A

perception of objects being constant size, shape, color, etc., in spite of physical differences in the retinal image of the object

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12
Q

object segregation

A

identification of separate objects in a visual array

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13
Q

optical expansion

A

when the visual image of an object increases in size as the object comes toward us, oscillating more and more in the background

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14
Q

binocular disparity

A

differences between the retinal image of an object in each eye that results in two slightly different signals being sent to the brain

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15
Q

stereopsis

A

process by which the visual cortex combines the differing neural signals caused by binocular disparity

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16
Q

monocular depth (pictorial cues)

A

perceptual cues of depth that can be perceived by one eye alone

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17
Q

auditory localizatiion

A

perception of the location in space of a sound source

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18
Q

melodic perception

A

infants can make perceptual discrimination that adults cannot

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19
Q

McGurk Effect

A

auditory - visual illusion that illustrates how perceivers merge information for speech sounds across the senses

example:
- hear “ba”
- see someone articulate “ga”
- we may perceive the sound as “da”

20
Q

reflex

A

innate, fixed tightly organized patterns of action that occur ini responses to particular stimulation

21
Q

examples of reflexes

A

rooting
sucking/swallowing
tonic neck
moro (startle)
grasping
stepping

22
Q

rooting

A

turning of the head and opening of the mouth in the direction of the touch

23
Q

sucking / swallowing

A

oral response when the roof of the mouth is stimulated

24
Q

tonic neck

A

when the head turns or is positioned to one side, the arms on that side of the body extends, while the arm and knee on the other side flex

25
moro (startled)
throwing back thee head and extending the arms, then rapidly drawing them in, in repose to a loud sound or sudden movement
26
grasping
closing the fingers around an object that its pressed to the palm
27
stepping
stepping or dancing with the feet when being held upright with feet touching a solid surface
28
affordances
possibilities for action offered, or afforded, by objects/situations
29
scale-error
the attempt by a young child to perform an action on a mini object that is impossible due to relative sizes
30
pre-reaching movements
clumsy swiping movement by young infants toward the general vicinity of objects they see
31
self-locomotion
ability to move oneself around the environment
32
learning and memory (ways)
habituation statistical learning classical conditioning instrumental (operant) conditioning observational learning rational learning active learning
33
habituation
simplest form of learning - involves a decrease in response to repeated or continued stimulation
34
statistical learning
environment contains a high level or regularity and redundancy - infants are highly sensitive to regularity
35
classical conditioning
pavlov a form of learning that consists of associating an initially neutral stimulus with a stimulus that always evokes a particular reflective response - unconditioned stimulus - unconditioned response - conditioned stimulus - conditioned response
36
unconditioned stimulus
a stimulus that evokes a reflexive response
37
unconditioned response
a reflexive response that is elicited by unconditioned stimulus
38
conditioned stimulus
the neutral stimulus that is repeatedly paired with the unconditioned stimulus
39
conditioned response
the originally reflexive response that comes too be elicited bu the conditioned stimulus
40
instrumental conditioning
aka - operant conditioning specific consequences are associated with a voluntary behavior - rewards = increase behavior - punishment = decrease behavior - operants - positive reinforcement
41
operants
behaviors emitted by the animal to receive the reward
42
positive reinforcement
reward that follows a behavior and increased the likelihood of that behavior repeating
43
observational learning
imitation - form of observational learning - babies will do this - at 6 months, imitation of more complex actions
44
rational learning
ability to use prior experiences to predict what will occur in the future
45
violation of expectation
use infant "surprise" at unexpected outcomes to draw inferences about their expectations
46
active learning
learning by acting on the world rather than passively observing objects and events - surpriser can drive active learning