Chapter 6 Flashcards

(33 cards)

1
Q

three types of learning

A

nonassociative, associative, and observational

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2
Q

non associative learning

A
  • response to stimulus in the environment (e.g. turning towards a noise and seeing where it’s coming from)
  • split into habituation and sensitization
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3
Q

associative learning

A

linking of two events that take place right after each other. Develops through conditioning, which connects stimuli and responses

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4
Q

observational learning

A

learning by watching others behavior

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5
Q

habituation

A

decrease in behavioral response after repeated exposure to stimulus

  • dishabituation is a change in something familiar
  • type of non associative learning
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6
Q

sensitization

A

increase in behavioral response after exposure to stimulus, usually a painful or scary one (like someone being jumpy after they receive a shock)
-type of nonassociative learning

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7
Q

classical/Pavlovian conditioning

A
neutral stimulus (CS) elicits a response (CR) because it has become associated with a stimulus (US) that already elicited a response (UR)
-type of associative learning
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8
Q

acquisition

A

gradual formation of an association between CS and US

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9
Q

contiguity

A

important for classical conditioning– the CS and US connection is strongest when the CS comes right before the US (bell before food)

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10
Q

second-order conditioning

A

two levels of classical conditioning

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11
Q

extinction

A

if US is presented without CS many times, then the response gradually disappears

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12
Q

spontaneous recovery

A

after extinction, the response can still briefly come back, but weaker

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13
Q

stimulus generalization

A

occurs when stimuli similar to the CS also produce the CR

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14
Q

stimulus discrimination

A

animals learn to differentiate between stimuli if one is associated with US and one isn’t

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15
Q

challenges to Pavlov’s theory

A

It’s easier to do taste aversions than light and illness aversions (biological preparedness)
Contiguity is not needed in taste aversions

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16
Q

Rescorla-Wagner model

A

Strength of CS-US association is determined by the extent to which the US is surprising. Like with dopamine & prediction errors. Also it is easier to condition with a novel CS than a familiar one.

17
Q

blocking affect

A

When another CS is added (e.g. metronome and white light) the dog will not associate the light with the food bc it doesn’t add any new information

18
Q

counterconditioning

A

presenting a feared stimulus and an enjoyable task so that someone overcomes their phobia

19
Q

operant/instrumental conditioning

A

law of effect: an action’s consequences (or reinforcers) determine the likelihood of that action being repeated

20
Q

shaping

A

reinforcing behaviors that are increasingly similar to the desired behavior (successive approximations)

21
Q

primary vs secondary reinforcers

A

primary reinforcers satisfy a biological need, secondary reinforcers (like money) do not

22
Q

Premack principle

A

a more valued activity can be used to reinforce the performance of a less valued activity (eat your spinach and you’ll get dessert)

23
Q

positive reinforcement

A

adding of a good stimulus that increases probability of behavior being repeated (like a reward)

24
Q

negative reinforcement

A

removal of a bad stimulus that increases probability of behavior (taking a pill to get rid of a headache)

25
continuous vs. partial reinforcement
continuous: behavior is reinforced each time it occurs partial: only rewarded sometimes (e. g. ratio schedule for amount of times the behavior occurs vs. interval schedule of a specific unit of time)
26
fixed vs. variable schedules
fixed is a certain amount of time/ratio, variable changes this amount
27
positive punishment
reduces probability of behavior occurring by adding something bad (spanking)
28
negative punishment
reduces probability of behavior occurring by taking away something good (grounding)
29
behavior modification
use of operant conditioning to eliminate unwanted behaviors and replace them with desirable ones
30
cognitive map
problem with operant conditioning-- rats created a map in their head, not just behavioral directions
31
latent learning
learning that takes place without reinforcement, just by observation (e.g. formation of a cognitive map)
32
modeling
imitation of observed behavior
33
mirror neurons
activated during observational learning, especially during goal-related actions