Chapter 8 Flashcards

(39 cards)

0
Q

Associative Learning

A

Linking 2 events that occurs closely to each other together

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1
Q

Learning

A

A relatively permanent change in an organisms behavior caused by experience

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2
Q

Classical Conditioning

A

When we learn to link 2 stimuli together and anticipate the following events

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3
Q

Behaviorism

A

The idea that psychology should be studied with an objective behavior & with out reference to mental process

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4
Q

Ivan Pavlov

A

Classical Conditioning Experiments

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5
Q

Unconditioned Stimulus (US)

A

A stimulus that naturally or automatically triggers a response

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6
Q

Unconditioned Response (UR)

A

The naturally occurring response to an US

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7
Q

Neutral Stimulus (NS)

A

A stimulus that does not produce a response

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8
Q

Conditioned Stimulus (CS)

A

An orang ally irrelevant stimulus that triggers a response after being paired with an US

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9
Q

Conditioned Response (CR)

A

The learned response to a previously neutral stimulus

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10
Q

Acquisition

A

The initial learning of the stimulus-response relationship

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11
Q

Extinction

A

The diminishing response that occurs when an unconditioned stimulus does not follow a conditioned stimulus

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12
Q

Spontaneous Recovery

A

The reappearance of an extinguished conditioned response after a pause

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13
Q

Generalization

A

Responding to similar stimuli to the actual CS

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14
Q

Discrimination

A

The learned ability to distinguish between a conditioned stimulus and an irrelevant stimulus

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15
Q

John Garcia

A

Taste Aversion

16
Q

Taste Aversion

A

If you become sick while eating something, the smell with make you nauseous after that experience

17
Q

Operant Conditioning

A

Voluntary- We associate our behaviors with consequences

18
Q

Resplendent Behavior

A

Behavior that occurs as an automatic response to a stimulus

19
Q

Operant Behavior

A

Behavior that operates on the environment producing consequences

20
Q

B. F. Skinner

A

Behaviorism

Operant Chamber/ Skinner’s Box

21
Q

Law of Effect

A

Rewarded behavior is likely to recur

22
Q

Edward Thorndike

A

Law of Effect

Cat in the puzzle box

23
Q

Shaping

A

Operant conditioning procedure where reinforcements are rewarded each step to guide behavior closer and closer to the desired behavior

24
Successive Approximation
Rewarding behavior that is closer and closer to the desired behavior
25
Posits Reinforcements
Increases behavior by presenting a positive stimulus
26
Negative Reinforcement
Increases behavior by taking away an adverse stimulus
27
Primary Reinforcers
The reinforcer that satisfies a biological need
28
Conditioned (secondary) Reinforcers
The reinforcer that has been paired with a primary reinforcer and acquires a value
29
Positive Punishment
Decreasing the likelihood that a behavior will recur by adding an adverse stimulus
30
Negative Punishment
Decreasing the likelihood a behavior will recur by taking away something good
31
Continuous Reinforcement
Every time the desired behavior occurs it is rewarded
32
Partial (intermittent) Reinforcement
Rewards are given intermittently | Learning takes longer but is more stable
33
Fixed-Ratio Schedule
Predictable and based on behavior
34
Variable-Ratio Schedule
Unpredictable and based on behavior
35
Fixed-Interval Schedule
Predictable and based on time
36
Variable-Interval Schedule
Unpredictable and time based
37
Latent Learning
Learning that occurs but is not apparent until you have to use it later
38
Observational Learning
Learning by observing others