CI - Session 3 Flashcards

(21 cards)

1
Q

6w Model of customer analysis by Ferrell

A

Understanding customers better and analysing an organisation’s external environment.

Who - Who are our customers?

What - What do the customers do with our products?

Where - Where do our customers use our products or services?

When - When do our customers buy our products or services?

Why - Why did our customers decide to buy our products?

Why Not - Why do our customers decide NOT to buy our products?

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2
Q

MECE (segments)

A

The MECE principle stands for Mutually Exclusive, Collectively Exhaustive.

Mutually Exclusive (ME): Each category or group should be distinct with no overlap. This ensures clarity and avoids redundancy.

Collectively Exhaustive (CE): All categories or groups together should cover all possible options, leaving no gaps.

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3
Q

DAMP (segments)

A

Each segment must be
Distinct: Each segment should be different from other segments.

Accessible: The segment should be reachable through appropriate marketing channels.

Measurable: The size and characteristics of the segment should be quantifiable.

Profitable: The segment should be large and profitable enough to serve

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4
Q

Segment consumer market variables

A

demographics, geographical, psychographic, behavioristic

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5
Q

Technographic

A

technographics is the technology stack used by a prospective customer

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6
Q

Primary research

A

Primary research is commissioned for a specific project.

E.g. Survey, Focus group, Interview

costly but provides specific, accurate and up to date data

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7
Q

Secondary research

A

Secondary research has already been carried out for some other purpose

e.g. industry reports, government data, media

this can provide valuable data and lead the angle of primary research

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8
Q

Single Customer View

A

single customer view means being able to track all interactions (all channels) and linking them to an individual customer.

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9
Q

Attribution Modelling

A

The influence each element of marketing communications has, on the customer’s decision to buy / convert to the product / service.

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10
Q

Types of Attribution Modelling

A

First-Touch Attribution: Assigns all credit for the conversion to the first interaction a customer has with your brand.

Last-Touch Attribution: Gives all credit to the final interaction before the conversion.

Linear Attribution: Distributes credit equally across all touchpoints in the customer journey.

Position-Based (U-Shaped) Attribution: Allocates 40% of the credit to both the first and last interactions, with the remaining 20% spread across the middle touchpoints.

W-Shaped Attribution: Similar to position-based but also gives significant credit to the touchpoint where the lead was created.

Time-Decay Attribution: Assigns more credit to touchpoints that occur closer to the time of conversion.”

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11
Q

Retention rate

A

% of customers retained over a time period.

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12
Q

Churn rate (attrition)

A

% of customer losses over a time period.

(customers lost/beginning customers) x 100

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13
Q

Customer Satisfaction Score (CSAT)

A

CSAT is the average satisfaction score that customers rate a specific experience they had with an organisation.

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14
Q

Customer Effort Score (CES)

A

The Customer Effort Score (CES) is a metric that measures how much effort customers have to exert to interact with a company, resolve an issue, or complete a transaction

suggests that organizationsd can create loyal customers by reducing customer effort.

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15
Q

Net Promoter Score ® (NPS)

A

A Net Promoter Score® is a measure of customer loyalty based on a single question – how likely the buyer would be to recommend the organisation to a friend or colleague

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16
Q

Complaint Analysis

A

a systematic approach to understanding and addressing customer complaints to improve overall service quality and customer satisfaction.

17
Q

Voice Of the Customer

A

voice of the customer is a term that describes the process of capturing customers’ feedback about their experiences, expectations, and preferences regarding a product or service

18
Q

Brand salience

A

The degree to which a brand is thought about or noticed when a customer is in a buying situation.

How easily it comes to mind.

19
Q

Brand Sentiment

A

Refers to the feelings + attitudes that customers have towards a brand. Can be positive, negative or neutral.

20
Q

Customer Share/Share of Wallet

A

Both term refers to the portion of a customers total spending within a specific category that is captured by your brand

21
Q

Brand Visibility

A

Refers to how easily potential customers can see + recognize a brand across various marketing channels.