Ergonomics Final Exam Flashcards
(94 cards)
Observation that the number of transistors in an integrated circuit doubles about every two years.
Moore’s Law
Displays and controls combined to support goal-directed behavior.
Interface Design
Extended sequence of perception/action cycles over time.
Interaction Design
Overall relationship with product and company (packaging, installation, maintenance, hardware, software).
Experience Design
The design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design.
Universal Design
Potential mismatch between user’s intentions and actions supported by the system.
Gulf of Execution
Interface objects that mimic their real-world counterparts in how they appear or how the user can interact with them.
Skeuomorphs
A machine that performs a task that is otherwise performed by a person, or has never been performed before.
Automation
Occurs when reliability is perceived as lower than reality.
Mistrust
Reliability is perceived as higher than reality.
Overtrust
The capability of a computer system to mimic human cognitive functions such as learning and problem solving.
Artificial Intelligence
The process of using mathematical models of data to help a computer learn without direct instruction.
Machine Learning
The scientific study of measurements and proportions of the human body.
Anthopometry
Calculates the different parts of a job and calculates a risk score.
Ergonomic Job Measurement System
Who do we design access for?
Big People
Who do we design lifting for?
Weak People
Who do we design handle length and grip for?
Big Hands
Who do we design upper reach limit for?
Short People
Who do we design lower lifting limit for?
Tall People
Who do we design push/pull strength limit for?
Weak People
Focused on reducing the risk of low back injuries associated with manual material handling.
Revised NIOSH Lifting Equation
The weight of the load that nearly all healthy workers could perform up to 8 hours without an increased risk of developing lifting related injuries.
Recommended Weight Limit
Midpoint of hands to midpoint between ankles.
Horizontal Multiplier
Midpoint of hands to floor.
Vertical Multiplier