Exam 1 Chapters 1-6 Flashcards
(103 cards)
agile business processes (p. 104)
Processes designed with the intention of simplifying redesign and reconfiguration by making it possible to make incremental changes in order to easily adapt to the business environment.
applications (p. 129)
A software program designed to facilitate a specific practical task as opposed to control resources. Examples of applications include Microsoft Word, a word processing application; a spreadsheet application; and SAPR/3, an enterprise resource planning application. Contrast with operating system .
apps (p. 27)
are self contained software programs that fulfill a specific purpose and run on a platform. The term apps became popular from the smart phone industry, beginning when Apple offered an online marketplace for customers to download small programs to run on their devices.
architecture (p. 125)
The plan that provides a blueprint for translating business strategy into a plan for IS.
assumptions (p. 67)
The deepest layer of culture or the fundamental part of every culture that helps discern what is real and important to a group; it is unobservable because it reflects organizational values that have become so taken for granted that they guide organizational behavior without any of the groups thinking about them.
behavior controls (p. 84)
A type of formal control in which specific actions, procedures, and rules for employees are explicitly prescribed and their implementation is monitored.
beliefs ( p. 66)
The perceptions that people hold about how things are done in their community.
blue ocean strategy (p. 24)
A business strategy in which firms try to find new market spaces where they have the water to themselves. That is, they enter a market space(s) when the goal is not to beat the competition but to make it irrelevant.
bring your own device (BYOD) (p. 133)
The term used to refer to the scenario when employees bring their own devices- commonly smart phones, tablets, and laptops-to work and connect to enterprise systems.
bureaucracy (p. 60)
was based on a hierarchical organizational structure.
business ecosystem (p. 34)
A type of ecosystem that is an economic community where organizations and individuals
interact.
business process management (BPM) (p. 107)
A well-defined and optimized set of IT processes, tools, and skills used to manage business processes
business process reengineering (BPR) (p. 105)
A radical change approach in the organization that occurs over a short amount of time.
business strategy (p. 21)
A plan articulating where a business seeks to go and how it expects to get there.
capacity?on?demand (p. 132)
The availability of additional processing capability for a fee.
centralized architecture (p. 130)
A way of organizing computer hardware and systems in which everything is purchased, supported, and managed centrally, usually in a data center.
cloud architecture (p. 132)
locate significant hardware, software, and possibly even data elements on the Internet.
cloud computing (p. 137)
The style of infrastructure for which capacity, applications, and services (such as development, maintenance, or security) are provided dynamically by a third?party provider over the Internet, often on a fee?for?use basis. Customers go to the Web for the services they need.
collaboration (p. 28)
The use of social IT to extend the reach of stakeholders, both employees and those outside the enterprise walls. Social IT such as social networks enable individuals to find and connect with each other to share ideas, information, and expertise
consumerization of IT (p. 133)
the drive to port applications to personal devices and the ensuing issues involved in making them work in business organizations.
co-opetition (p. 48)
A business strategy by which companies cooperate and compete at the same time.
cost leadership (p. 22)
A business strategy by which the organization aims to be the lowest?cost producer in the marketplace.
creative destruction (p. 24)
Since the 1990s, a competitive practice, called creative destruction, has emerged. First predicted over 60 years
ago by the economist Joseph Schumpeter, it was made popular more recently by Harvard Professor Clay Christensen.
Coincidentally (or maybe not), the accelerated competition has occurred concomitantly with sharp increases in the
quality and quantity of information technology (IT) investment. The changes in competitive dynamics are particularly striking in sectors that spend the most on IT.12
culture (p. 66)
A set of shared values and beliefs that a group holds and that determines how the group perceives, thinks about, and appropriately reacts to its various environments; a collective programming of the mind that distinguishes not only societies (or nations) but also industries, professions, and organizations.