Exam 3: Modules 6-9 Flashcards
(127 cards)
a set of processes associated with practice or experience leading to a relatively permanent change in the capability for skilled performance
motor learning
-set of processes
-not directly observable
-direct result of practice or experience
-change in performance must be relatively permanent
the 4 features of motor learning
why is motor learning not directly observable?
it occurs in the brain
what is negative motor learning called?
a bad habit
performance plotted as a function of practice
performance curves
where is performance found on a performance curve?
y-axis
where is practice time found on a performance curve?
x-axis
when scores cluster to the highest limit on a performance curve
ceiling effect
when scores cluster to the lowest limit on a performance curve
floor effect
t or f: ceiling and floor effects have a beneficial effect on the interpretation of a performance curve
false!!!
they have a DETRIMENTAL effect!
a practice schedule in which the duration of rest between practice trials is relatively short; little rest between trials
massed practice
a practice schedule in which the duration of rest between practice trials is relatively long; lots of rest between trials
distributed practice
what is the gold standard for studying motor learning?
transfer/retention design
what are the 3 components of the transfer/retention design?
practice, retention interval, and retention test
why is practice necessary in the transfer/retention design?
you cannot learn without practice
what are the 2 reasons for why rest is necessary in the transfer/retention designs?
-determines permanance
-allow any temporary effects of practice to go away
how long should the retention interval be?
as long as the practice time
what is the retention test used for?
it is used to test to see if learning occurred
something that has a relatively temporary effect on motor performance
performance variable
name a positive and a negative performance variable
positive: motivation; negative: fatigue
something related to practice that is a relatively permanent effect on motor performance
learning variable
what are the 2 critical motor learning variables?
practice and feedback
what 3 technologies are use to measure and study human movement
EMG, eye tracking, and motion capture
technique used to record and analyze myoelectric signals; uses electrodes to record myoelectric activity; widely used in both research and clinical settings to understand the behavior of muscle; determines what muscle is active and how much of it is active
EMG