Gaming Flashcards

(4 cards)

1
Q

Explain monitors?

A

monitors, the primary interface through which users interact with the hardware. They are the output devices that present the processed visual data generated by graphics cards. Monitors come in various sizes, resolutions, and technologies, so it is essential to know the task requirements before matching a user with a monitor. The two most common types of monitors are LCD (Liquid Crystal Display) and LED (Light Emitting Diode). LCDs use liquid crystals to control light transmission, while LED displays use arrays of light-emitting diodes to illuminate the screen. All modern LCD monitors are LED-backlit, but the term LED monitor refers explicitly to LED-backlit LCDs with local dimming technology, which can significantly enhance image quality.

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2
Q

Explain graphic cards?

A

GPUs are specialized computer chips designed to handle and accelerate graphics workloads. They perform rapid mathematical calculations to render graphics and images precisely and quickly. GPUs were initially developed for 2D and 3D rendering, animations, and video processing. However, their applications have expanded significantly over time. Parallel processing is a crucial feature of GPUs. They consist of multiple processors that simultaneously handle separate parts of a single task. This similar processing capability allows GPUs to execute graphics-related calculations quickly, enabling fast and smooth rendering of content on the screen. GPUs also have dedicated RAM, specifically designed to store the large amounts of data required for graphics-intensive applications. Advancements in GPUs have made them highly versatile and programmable. They are now used for gaming and creative content production, video editing, high-performance computing (HPC), and artificial intelligence (AI). GPUs have become essential for accelerating real-time 2D and 3D graphics applications, training deep learning neural networks, and enhancing the performance of machine learning algorithms.

One of the critical functions of a graphics card is to transform raw data into pixels, which are the building blocks of images. This process involves three main stages: geometry processing, rasterization, and pixel shading. Geometry processing transforms 3D models into 2D representations, while rasterization converts these representations into a series of pixels. Finally, pixel shading determines the color and appearance of each pixel based on lighting, textures, and other visual effects.

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3
Q

What are the two types of GPUs?

A

There are two types of GPUs available: integrated and discrete. Integrated GPUs are built into the computer’s motherboard or integrated with the CPU. They are generally smaller and lighter, consuming less power and reducing the overall cost of the device. However, integrated GPUs are not easily upgradable, requiring the purchase of a new device if graphics need to change. Discrete GPUs, on the other hand, are independent circuit boards or detachable graphics cards with solid capabilities that offer more processing power and can be upgraded following the user’s needs. Discrete GPUs are commonly used in resource-intensive applications such as 3D games, where high-performance graphics rendering is essential. However, they consume more energy and generate more heat, often requiring dedicated cooling systems.

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4
Q

What are Cloud GPUs?

A

cloud GPUs have emerged as an alternative to traditional GPU deployments. Cloud GPUs are provided by cloud service providers; they are virtual GPU services that do away with the need for local GPU hardware and software. They are particularly beneficial for companies requiring heavy computing power or working with machine learning or 3D visualizations. Cloud GPUs offer several advantages, including freeing up local resources, saving time and cost, and providing greater scalability. Users can choose from a range of GPU types based on their specific needs, accessing them on-demand through a web browser. Cloud GPUs are widely used in applications like data analysis, generative AI, financial risk management, gaming, medical imaging, 3D rendering, and HPC.

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