Instructional Design & Planning Flashcards

(75 cards)

1
Q

NGSSS

A

Next Generation Sunshine State Standards

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

MTSS

A

Multi-Tiered System of Supports: 1 Universal, Large Group; 2 Targeted, Small Group; 3 Intensive, one-on-one

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Planning

A

Deciding what, why, when, how to teach

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Preplan

A

Mentally review lesson from STUDENT POV

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Objectives should have…

A

actions, conditions, level of mastery

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

CCSS

A

Common Core Standards

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Benchmarks

A

Subset of Standards: content, knowledge, skills students must learn

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Task analysis

A

Identifying what prior knowledge students must have to achieve objective

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Domain’s of B’s Taxonomy

A

(1) Cognitive; (2) Affective Domain; (3) Psychomotor

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Affective Domain: Receiving (Know.)

A

open to stimuli, acknowledge phenomenon is taking place

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Affective Domain: Responding (Comp.)

A

reacting to stimulus

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Affective Domain: Valuing (App.)

A

accepting ideas; internalizing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Affective Domain: Organizing (Anal.)

A

classifying & ordering values

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Affective Domain: Internalizing (Synth.)

A

committing to attitudes/beliefs, “buying in”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Psychomotor Domain: Generic Movement (Know.)

A

perception of body positions, movement to achieve skill

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Psychomotor Domain: Ordinate Movement (Comp.)

A

organizing, refining, performing movement; precision

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Psychomotor Domain: Creative Movement (App.)

A

creation of movement unique to performer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Webb’s Depth of Knowledge (DOK)

A

(1) Recall; (2) Skill/Concepts, Simple; (3) Strategic Thinking, Complex Reasoning; (4) Extending Thinking, Complex Reasoning

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Webb’s DOK Level 1

A

Recall: Students answer how, what, when, and where questions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Webb’s DOK Level 2

A

Skill/Concept: compare, contrast, classify, summarize, estimate or organize

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

Webb’s DOK Level 3

A

Strategic Reasoning: draw conclusions, make predictions, interpret and elaborate

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

Webb’s DOK Level 4

A

Extended Reasoning: create a thesis or draw conclusions from multiple sources, design and conduct experiments, apply information from one situation to another, or research and report on a topic

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Kizlik’s Lesson Cycle: (F)(E)(CU)(GP)(C)(IP)

A

(1) Focus (attention & objectives); (2) Explanation (new info); (3) Check for Understanding (observes and questions); (4) Guided Practice (scaffolds); (5) Closure (wrap-up); (6) Independent Practice (HW)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

5E Model

A

Engage, Explore, Explain, Extend/Elaborate, Evaluate

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Positive Interdependence
In co-op learning: everyone's success depends on individuals in group
26
Functional play
Birth-2: explore environ.
27
Symbolic play
2-on objects represent things
28
Games w/ Rules
School age: agreed upon rules
29
Onlooker Play
watching, not interacting
30
Solitary Play
playing alone
31
Parallel play
play BY others, might mimic
32
Associative Play
interaction, little joint focus
33
Cooperative Play
Group play proper
34
Cephalocaudal progression
head-down development
35
Proximodistal progression
trunk-out development
36
Assimilation
Piaget: fitting new info in schema
37
Schema
Piaget: mental structures to "get" the world
38
Accomodation
Piaget: modifying schema for new info
39
Disequilibrium
Piaget: cog conflict --> accom. or assim.
40
Equilibration
Piaget: getting to equilibrium
41
Piaget's 3 Kinds of Knowledge
physical, logical-mathematical, social
42
Sensorimotor Phase (Piaget)
dev object permanence
43
Preoperational phase (Piaget)
egocentric, lack reversibility, lack conservation
44
Concrete Operational
can decenter POV; class inclusion (understand whole's relation to parts); seriation (arrange objects in order); transitivity
45
Formal Operational
abstract concepts, reasoning; premise-based thought
46
Heteronomous Moral Dev
Rules = unbreakable
47
Autonomous Moral Dev
Rules= challenge-able
48
Bruner
came up with scaffolding, though Vyg thought of it kinda
49
Enactive Mode (Bruner)
learning through env. interaction
50
Iconic Mode (Bruner)
learn through images
51
Symbolic Mode (Bruner)
learn through symbols, words
52
Self-Reg (Vygotsky)
solve problems on own, no help
53
Private Speech (Vyg)
self-talk, self-monitoring
54
Zone of Prox Dev (Vyg)
gap btw current level & potential
55
Scaffolding (Vyg or Brun?)
using cues, modeling, examples, etc.
56
Right-brain (Kagan)
global, inductive
57
Left-brain (Kagan)
analytic, deductive
58
Modality Preferences
visual, auditory, tactile/kin)
59
Field Dependent
perceive objects as a whole rather than parts (right brain)
60
Field Independent
perceive objects without being influenced by background (left brain)
61
Concrete Learner (Gregorc)
learn through phys experience
62
Abstract learner (Gregorc)
learn through symbols
63
Random Organizers (Gregorc)
chunk info randomly
64
Sequential Organizers (Gregorc)
linear organization to info
65
Multiple Intelligences (8) (Gardner)
verbal; logical-math; visual-spat; body-kin; musical-rhythm; intrapersonal; interpersonal; naturalistic
66
Constructivism
people generate knowledge and meaning through interactions between their experiences and their ideas. Zone of proximal development, scaffolding, discovery learning, and problem-based learning are all concepts associated with constructivism.
67
Ongoing Progress Monitoring
for MTSS
68
Blended Learning
Course is part in class, part online
69
Psychomotor's SEVEN subcategories?? (P)(S)(GR)(M)(COR)(A)(O)
Perception (applying sensory information to motor activity), set (readiness to act), guided response (ability to imitate a shown behavior), mechanism (ability to change a learned response into habitual actions), complex overt response (ability to carry out complex action patterns), adaptation (ability to change learned skills to meet particular events), and origination (making new patterns for a given situation).
70
Psychomotor Learning Goals
In regards to the category of physical abilities, learning objectives relate to endurance, strength, flexibility, agility, reaction-response time, and dexterity.
71
Jon Dewey proposed XYZ (3 words)
Learning through experience. He promoted individuality, free activity, and learning through experience. Programs based on his theories feature project-based learning, cooperative learning, and arts integration activities. He wants schools to teach children to be problem-solvers by helping them learn to think rather than focus on content. He advocated students as decision-makers about what they will learn and teachers' rights to academic autonomy.
72
Albert Bruner proposed XYZ learning
Observational. Also scaffolding apparently?
73
Erik Erikson proposed XYZ stages of human development
8
74
Carol Gilligan proposed Stages of XYZ
Ethic Care
75
Components of Bandura's Theory of Social Learning
attention, retention, motor reproduction and motivation