Learning and Memory Flashcards

(111 cards)

1
Q

nonassociative learning

A
  • when an organism is repeatedly exposed to a stimulus
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2
Q

habituation

A
  • when the organism becomes accustomed to the stimulus

- become so used to the stimulus you ignore it

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3
Q

dishabituation

A
  • after an organism has become habituated to the stimulus, then the stimulus is removed
  • organism no longer habituated to the stimulus
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4
Q

sensitization

A
  • when the organism demonstrates increased responsiveness to the stimulus
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5
Q

desensitization

A
  • when the organism demonstrates a decreased response to the stimulus
  • actively take steps to become less sensitized
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6
Q

classical conditioning

A
  • a process in which two stimuli are paired in such a way that the response to one of the stimuli changes
  • Pavlov
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7
Q

neutral stimulus

A
  • does not initially elicit a response
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8
Q

unconditioned stimulus

A
  • elicits unconditioned response

- biological reaction

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9
Q

conditioned stimulus

A
  • originally neutral
  • paired with a conditioned stimulus until it can produce a conditioned response without the original conditioned stimulus
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10
Q

conditioned response

A
  • learned response to conditioned stimulus.

- same as unconditioned response but now occurs without unconditioned stimulus

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11
Q

acquisition phase

A
  • conditioned stimulus and unconditioned stimulus are repeatedly paired
  • learning the conditioned response
  • strength of conditioned response will gradually increase
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12
Q

first extinction

A
  • conditioned stimulus alone
  • no food/unconditioned stimulus presented
  • slowly lose the response
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13
Q

rest phase

A
  • nothing is presented
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14
Q

spontaneous recovery and second extinction

A
  • conditioned stimulus alone
  • elicit a conditioned response
  • not as strong as original
  • will go extinct quicker
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15
Q

generalization

A
  • when stimuli other than the original conditioned stimulus elicits the conditioned response
  • generally other similar stimuli
  • doorbell other than bell, or cellphone ring other than bell
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16
Q

discrimination

A
  • when the conditioned stimulus is distinguished from other stimuli and is the only thing to elicit the conditioned response
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17
Q

operant conditioning

A
  • reinforcement (pleasurable consequences) and punishment (unpleasant consequences) are employed to mold behavioral responses
  • BF Skinner
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18
Q

shaping

A
  • the rewarding of successive approximations to lead to desired behavior
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19
Q

extinction burst

A
  • the initial increase in the frequency and magnitude of the behavior prior to the gradual decrease and extinction of the behavior
  • likely to occur when reinforcement is removed abruptly
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20
Q

superstitious behavior

A
  • behaviors that have no impact on the reinforcement/pushment, but have been associated with receiving the reinforcement or avoiding punishment anyway
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21
Q

reinforcement

A
  • anything that will increase the likelihood of behavior happening again
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22
Q

punishment

A
  • anything that will decrease the likelihood of behavior happening again
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23
Q

primary reinforcement

A
  • something innately desirable

- food, praise, affection

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24
Q

secondary reinforcement

A
  • something that has to be conditioned to be desirable

- money, good grades, gold stars

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25
primary punishment
- something that is innately undesirable | - shocks, spankings, loud noises
26
secondary reinforcement
- something that is conditioned to be undesirable | - ticket/fine, bad grade
27
token economy
- a system in which targeted behaviors are reinforced with tokens (secondary reinforcers) and are later exchanged for rewards (primary reinforcers)
28
positive
- add something
29
negative
- take away something
30
aversive control
- behavior is motivated by threat of something unpleasant happening - produces avoidance and escape behavior
31
escape behavior
- involves doing something to terminate an unpredicted, unpleasant or otherwise aversive stimulus - pull fire alarm during test
32
avoidance behavior
- involves doing something to prevent a predicted, unpleasant or otherwise aversive stimulus from even happening - pretend to be sick right up till test time so you don't have to take it
33
fixed ratio
- reinforcer given after a set number of responses - fast response rate - medium extinction rate - Ex: every 5 times - best for learning new behavior
34
variable ratio
- reinforcer given after unpredictable number of responses - fast response rate - slowest rate of extinction - slots - best for maintaining learned behavior
35
fixed interval
- reinforcer given after a set amount of time - medium response rate - medium extinction rate - paycheck every two weeks
36
variable interval
- reinforce given after a variable amount of time - fast response rate - slow extinction rate
37
continuous
- reinforcer given after every single response - slow response rate - fast extinction rate - best way to teach new behavior
38
biological predispositions
- organisms are best conditioned to perform behaviors they are already inclined to perform
39
instinctive drift
- species-specific behaviors that intrude on conditioned behaviors
40
observational learning
- Bandura - a process in which learned occurs through the observation of another's behavior - saw how children responded to a Bobo doll
41
mirror neurons
- fire when performing an action and when observing the same action performed by another - thought to be important for observational learning, understanding the actions and mindset of others, and possibly for empathy - dysfunction of mirror neurons might be responsible for the social deficits characteristics of autism spectrum disorders
42
vicarious emotions
- when observing emotional responses in others, research suggests the same areas of our brain are activated - also thought to be critical in our experience of empathy.
43
insight learning
- a process in which the solution to a problem suddenly comes to us in what may be described as a "flash of insight" - Kohler and monkeys stacking boxes
44
latent learning
- learning is occurring but not immediately obvious | - later, when needed, the learning demonstrates itself
45
primacy effect
- remember first things first
46
serial position effect
- tendency to remember the first and last things in a list.
47
recency effect
- remember last things
48
encoding
- transfer of sensory memory into our memory system | - may involve the coding/processing of information to be stored
49
storage
- retaining information in short-term or long-term memory
50
retrieval
- extracting information that has been stored
51
working memory composed of
- phonological loop - visuospatial sketchpad - central executive - episodic buffer
52
working memory
- where information is maintained temporarily as part of a particular mental activity
53
sensory memory
- unattended information lost - iconic - visual - acoustic/echoic - audio - decays quickly - iconic < 1 second - echoic 2-4 sec
54
short-term memory
- maintenance rehearsal to keep it in STM - unrehearsed information is quickly lost - rehearsal buffer capacity of 7+/- 2 - decays in 15-30 sec - encoding into STM is primarily acoustic
55
long term memory
- permanent storage - unlimited capacity - encoding into LTM is primary semantic (meaning making)
56
encoding
- the process of changing/transforming information into a form that is more easily stored in our brains
57
rehearsal
- repetition of information over and over
58
organization
- grouping of information into logical categories
59
semantic
- organizing information in a way that makes the most sense
60
chunking
- grouping information into larger chunks
61
dual-encoding
- linking both visual and verbal information
62
mnemonics
- any technique for improving retention of information
63
self-reference
- making information personally relevant
64
depth of processing
- information thought about at a deeper level is easier to remember
65
method of loci
- moving through a familiar place and leaving a visual representation of the topic to be remembered in each place
66
explicit memory
- memory with conscious recall - episodic - semantic
67
implicit memory
- memory without conscious recall | - procedural
68
episodic memory
- events you have personally experienced
69
semantic memory
- your general knowledge of information an facts
70
procedural memory
- learning motor skills, physical actions
71
hippocampus
- encoding new explicit memories
72
cerebellum
- learning skills and conditioned associations
73
amygdala
- associating emotion with memories, negative ones
74
spreading activation model
- once response threshold is reached, the node fire and sends a stimulus to all of its neighbors contributing to their activation
75
retrieval cue
- any stimulus that assists in memory retrieval
76
priming
- occurs when exposure to one stimulus influences the response to another stimulus
77
positive priming
- speeds up processing
78
negative priming
- slows down processing
79
context-dependent memory
- studies suggest that we are better at retrieving information when we are in the same context in which the information was learned
80
state-dependent learning
- we are better at remembering information when we are in the same state in which the information was encoded.
81
displacement
- occurs in short-term memory in the rehearsal buffer when new, often related, information is substituted for the actual information
82
retrieval
- the process of finding information stored in memory
83
free recall
- information out of thin air without hints or cues
84
cued recall
- memory with clues or hints
85
recognition
- identify specific information from a set of information presented
86
relearning
- able to learn information quicker than originally learned
87
interference
- when competing material makes it more difficult to encode or retrieve information
88
proactive interference
- information that has already been learned interferes with ability to learn new information
89
retroactive interference
- new information that has been learned makes it more difficult to retrieve older information
90
positive transfer
- old information makes it easier to learn new information
91
mild cognitive impairment
- people face memory problems more often than that of the average person of their age
92
age related memory impairment
- normal aging associated with a decline in various memory abilities in many cognitive tasks
93
what is impaired in normal aging
- episodic memory
94
Alzheimer's disease
- impacts hippocampus first - 60-70% of dementia - problems with language, disorientation, mood swings, behavioral issues, loss of ability to care for oneself
95
Korsakoff's
- chronic memory disorder caused by severe deficiency of vitamin B1 (thiamine) - most commonly caused by alcohol misuse, but can also be associated with AIDS, chronic infections, poor nutrition,
96
source monitoring errors
- misidentifying the origins of our knowledge
97
false memories
- a fabricated or distorted recollection of an event that did not actually happen
98
anterograde amnesia
- the loss of the ability to create new memories | - can still remember old memories
99
retrograde amnesia
- a loss of memory access to events that occurred before an injury or the onset of disease
100
prospective memory
- remembering to do things in the future | - stronger with cues from the environment
101
memory decay
- the longer the time since learned information the more information will be forgotten
102
neural plasticity
- changes in the brain due to learning, thinking, behavior, emotions, etc - change from the cellular level due to the anatomical level
103
long-term potentiation
- connections between neurons strengthen - underlies memory and storage - what fires together wires together
104
normative influence
- conform to other people to be accepted and liked by them
105
informational influence
- others know something we don't know so we follow them
106
cerebellum
- coordinates muscle activities
107
prefrontal cortex
- working memory
108
hippocampus
- transfers from short term memory to long term memory while we sleep - consolidation - then sent to respective lobes for storage
109
temporal lobe
- processes auditory information
110
parietal lobe
- processes somatosensory information
111
occipital lobe
- processes visual information