Lecture 1: Introduction to CB; Perception, Learning, and Memory Flashcards

1
Q

Consumer behavior reflects the totality of consumers’ decisions with respect to the acquisition, consumption and disposition of goods, services, activities, and ideas by decision making units.

A

True

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2
Q

Consumer behaviour involves more than buying.

A

True

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3
Q

Consumer behaviour involves products, services, activities, and ideas.

A

True

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4
Q

Consumers’ culture involves social class, household, social groups, opinion leaders, culture, marketing, political and economic environment.

A

True

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5
Q

The “psychological core” consists of perception, learning, memory, understanding, knowledge, motivation, values, involvement, attitudes, self, and identity.

A

True

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6
Q

Perception occurs when stimuli are registered by one of our five senses: vision, hearing, taste, smell, and touch.

A

True

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7
Q

Exposure reflects the process by which a consumer comes into physical contact with a stimulus.

A

True

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8
Q

Attention is the process by which we devote mental activity to a stimulus.

A

True

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9
Q

Attention is selective, can be divided and is limited.

A

True

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10
Q

Interpretation refers to the meaning that people assign to sensory stimuli.

A

True

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11
Q

Consumer characteristics include needs, involvement, sensory and cognitive skills, familiarity and expertise.

A

True

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12
Q

Stimuli are registered if they fall below the perceptual threshold.

A

False

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13
Q

Stimuli are not registered if they fall below the perceptual threshold.

A

True

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14
Q

The absolute threshold is the maximum level of stimulus intensity needed for a stimulus to be perceived.

A

False

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15
Q

The absolute threshold is the minimum level of stimulus intensity needed for a stimulus to be perceived.

A

True

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16
Q

The differential threshold refers to the intensity difference needed between two stimuli before people can perceive that the stimuli are different.

A

True

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17
Q

The differential threshold is the minimum level of stimulus intensity needed for a stimulus to be perceived.

A

False

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18
Q

The absolute threshold refers to the intensity difference needed between two stimuli before people can perceive that the stimuli are different.

A

False

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19
Q

Stimuli perceived subliminally can elicit primitive feeling responses, but they are often not sufficiently strong enough to alter consumers’ preferences or to make a brand more memorable.

A

True

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20
Q

Stimuli perceived subliminally can elicit primitive feeling responses, and are strong enough to alter consumers’ preferences to make a brand more memorable.

A

False

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21
Q

Sensory marketing refers to smell, touch, sound, taste and sight.

A

True

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22
Q

Learning is acquiring a response to a stimulus. It refers to a relatively permanent change in behaviour which comes with experience.

23
Q

Classical conditioning occurs when a stimulus that elicits a response is paired with another stimulus that initially does not elicit a response on its own.

24
Q

Instrumental learning occurs as the individual learns to perform behaviours that produce positive outcomes and to avoid those that yield negative outcomes.

25
Instrumental learning occurs as a result of mental processes, by acquiring new information.
False
26
Cognitive learning occurs as the individual learns to perform behaviours that produce positive outcomes and to avoid those that yield negative outcomes.
False
27
Cognitive learning occurs as a result of mental processes, by acquiring new information.
True
28
Observational learning occurs when people watch the actions of others and note the reinforcements they receive for their behaviours.
True
29
Sensory memory is defined as the permanent storage of information, unlimited capacity, long or permanent duration.
False
30
Sensory memory is defined as the temporary storage of information, high capacity, very short duration.
True
31
Short-term memory is defined as temporary storage of sensory information, high capacity, very short duration.
False
32
Short-term memory is defined as brief storage of information, currently being used limited capacity, short duration.
True
33
Long-term memory is defined as permanent storage of information, unlimited capacity, long or permanent duration.
True
34
Elaboration is described as active processing of information with other information already in memory to identify meaning in new information.
True
35
Retrieval is the process of identifying a stimulus as having been encountered before.
False
36
Retrieval is the process whereby information is accessed from long-term memory.
True
37
Recognition is the process whereby information is accessed from long-term memory.
False
38
Recognition is the process of identifying a stimulus as having been encountered before.
True
39
Recall is described as accessing information without any clues (unaided) or with some clues (aided).
True
40
Recognition scores are lower than recall scores; they tend to be less reliable as they decay over time.
False
41
Recognition scores are higher than recall scores; they tend to be more reliable as they do not decay over time.
True
42
Decay is when memory strength is weakened.
True
43
Interference is when memory strength deteriorates because of competing memories.
True
44
Primary or recency effects is defined as a tendency to show greater memory for information that comes first or last in a sequence.
True
45
A script is a set of associations that are linked to a concept (e.g. tree: leaves, green, big, nature).
False
46
A script represents knowledge of a sequence of events (e.g., process of having lunch at university).
True
47
Schemas represent knowledge of a sequence of events (e.g., process of having lunch at university).
False
48
Schemas are a set of associations that are linked to a concept (e.g. tree: leaves, green, big, nature..).
True
49
Knowledge content reflects the information consumers have already learned about brands, companies, stores, ads, etc.
True
50
Knowledge structure refers to the way consumers organize knowledge objects.
True
51
Knowledge structure reflects the information consumers have already learned about brands, companies, stores, ads, etc.
False
52
Knowledge content refers to the way consumers organize knowledge objects.
False
53
Objects can be organized in orders, hierarchically structured categories, with similar objects in the same category.
True
54
The prototype is that category member perceived to be the best example of the category (e.g. iPhone is/used to be a prototypical smart phone).
True