Level 4 & 5 Vault--Handspring over Vault Table Flashcards

(52 cards)

1
Q

Balk #1: run approach without coming to rest or support on top of vault table

A

No Deduction

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2
Q

Balk #2 or Balk #3

A

VOID

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3
Q

Coach standing between board & table

A

No Deduction

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4
Q

Assistance of Coach (1st Flight, Support or 2nd Flight)

LEVEL 4

A

2.00

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5
Q

Assistance of Coach (1st Flight, Support or 2nd Flight)

LEVEL 5

A

VOID

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6
Q

Use of alternative springboard (trampoline-like/junior board)

A

VOID

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7
Q

Gymnast never achieves vertical & returns to board/floor or lands on vault table between board & hand placement (Considered incorrect vault)

A

VOID

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8
Q

Performing incorrect vault (i.e. squat-on)

A

VOID

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9
Q

Runts onto board & steps up to vault table or rebounds from board to rest/support on vault table on body parts

A

VOID

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10
Q

Insufficient Dynamics (speed/power)

A

Up to .30

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11
Q

Deviation from straight direction

A

Up to .30

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12
Q

Vaults without signal from Chief Judge; CJ deducts from average of next completed vault

A

.50 (CJ)

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13
Q

Failure to maintain neutral head position

A

Up to .10 Each Phase

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14
Q

Incorrect foot form (flex/sickle)

A

Up to .10 Each Phase

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15
Q

Legs separated

A

Up to .20 Each Phase

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16
Q

Legs bent

A

Up to .30 Each Phase

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17
Q

Failure to maintain stretched body position: Arch

A

Up to .30 Each Phase

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18
Q

Failure to maintain stretched body position: Pike

A

Up to .50 Each Phase

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19
Q

Staggered/alternate hand placement

A

Up to .10

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20
Q

Alternate repulsion from hands

A

Up to .20

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21
Q

Incorrect shoulder alignment (angle less than 180 degrees)

22
Q

Arms bent in support

23
Q

Head contacting the vault table (includes .50 deduction for extreme arm bend)

24
Q

Additional hand placements (steps/hops on hands)

A

.10 Each

.30 (max)

25
Too long in support
Up to .50
26
Touch with only one hand. (CJ deduction if at least 1/2 panel sees only one hand touch.)
1.00 (CJ)
27
Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by vertical
No deduction
28
Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by 1-45 degrees past vertical
Up to .50
29
Angle of Repulsion (determined by angle from hands to body part furthest from vertical): Leaves vault table by 46-89 degrees past vertical
.55-1.00
30
No hand contact on vault table
VOID
31
Brush or hit of body on far end of vault table
.20
32
Insufficient length
Up to .30
33
Insufficient Height
Up to .50
34
Lands with feet hip-width apart or closer, but never joins feet (heels) together
.05
35
If entire foot/feet slide or lift off the floor to join, is considered a small step
Up to .10
36
Lands with feet further than hip-width apart
.10
37
Slight hop, small adjustments of feet or staggered feet
Up to .10
38
Steps
.10 Each Max .40
39
Large step or jump ( approximately 3 feet or more)
.20 Each Max .40
40
Arm swing(s) to maintain balance
Up to .10
41
Incorrect body posture on landing
Up to .20
42
Additional trunk movements to maintain balance
Up to .20
43
Squat on landing (hips even with or lower than knees)
Up to .30
44
Slight brush/touch of 1 or 2 hands on mat (no support)
Up to .30
45
Assistance on landing
.50
46
Additional deduction for fall after assistance by coach
..50
47
Support on mat with 1 or 2 hands
50
48
Fall on mat to knee(s) or hips
.50
49
Fall against the vault table
.50
50
Failure to land on any part of the bottom of the feet first
2.00 (includes the fall)
51
Landing in a sitting, lying or standing position on top of the vault table after passing through the vertical plane (handstand)
.50 + 2.00 = 2.50 | Fall on apparatus
52
If lands with feet apart, staggered, then takes a step
Deduct only for the step(s)